{
  "provider": "veo",
  "provider_label": "Google Veo",
  "generated_at": "2026-03-23T08:33:34.578312Z",
  "run_dir": "video_task_builder_smoke_20260323",
  "task_count": 6,
  "tasks": [
    {
      "benchmark_id": "BMK_0001",
      "task_id": "VID_SEG0001",
      "scene_id": "S0001",
      "shot_id": "S0001_SH01",
      "segment_id": "SEG0001",
      "duration_seconds": 5.4,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "opening",
      "priority": 99,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "远景，缓慢横摇镜头。墨竹山全景，险峻山脉连绵不绝，墨色竹林如海，笼罩在稀薄毒瘴之中。妖兽嘶吼声隐约可闻。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。构图需预留字幕区域，避免遮挡。",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": []
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0001\n镜头定位: scene=S0001 / shot=S0001_SH01 / segment=SEG0001\n目标平台: Google Veo\n时长: 5.40s\n画幅: 16:9\n时间模式: unknown\n镜头角色: opening\n\n主提示词:\n远景，缓慢横摇镜头。墨竹山全景，险峻山脉连绵不绝，墨色竹林如海，笼罩在稀薄毒瘴之中。妖兽嘶吼声隐约可闻。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。构图需预留字幕区域，避免遮挡。\n\n负面提示词:\n低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。\n\n视觉备注:\n开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定，预留屏显文字空间。\n\n参考实体:\n地点: 墨竹山\n\n上游上下文:\n墨竹山全景。险峻的山脉连绵不绝，墨色的竹林如海，笼罩在稀薄的毒瘴之中。妖兽的嘶吼声隐约可闻。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "远景，缓慢横摇镜头。墨竹山全景，险峻山脉连绵不绝，墨色竹林如海，笼罩在稀薄毒瘴之中。妖兽嘶吼声隐约可闻。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。构图需预留字幕区域，避免遮挡。",
        "image_prompt": "远景，缓慢横摇镜头。墨竹山全景，险峻山脉连绵不绝，墨色竹林如海，笼罩在稀薄毒瘴之中。妖兽嘶吼声隐约可闻。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。构图需预留字幕区域，避免遮挡。",
        "negative_prompt": "低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。",
        "visual_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定，预留屏显文字空间。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": []
        },
        "time_mode": "unknown",
        "shot_role": "opening",
        "camera": "远景，缓慢横摇",
        "overlay_text": "第一章 观星"
      },
      "source_context": {
        "scene_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现：氛围镜头/全景，以旁白驱动视觉。",
        "audio_notes": "环境音：风声，竹叶沙沙声，远处妖兽低吼。旁白（沉稳、庄严的男声）贯穿全场景。音乐：低沉、神秘、带有压迫感的管弦乐铺垫。",
        "description": "墨竹山全景。险峻的山脉连绵不绝，墨色的竹林如海，笼罩在稀薄的毒瘴之中。妖兽的嘶吼声隐约可闻。",
        "actions": [
          "墨竹山险恶环境"
        ],
        "narration": "墨竹山，地方三千里，两山十四峰，妖兽横行，毒瘴密布，人烟罕至。",
        "dialogue_speakers": []
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH01",
        "segment_id": "SEG0001"
      }
    },
    {
      "benchmark_id": "BMK_0002",
      "task_id": "VID_SEG0002",
      "scene_id": "S0001",
      "shot_id": "S0001_SH02",
      "segment_id": "SEG0002",
      "duration_seconds": 4.4,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "character",
      "priority": 78,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "中景，推进镜头。镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": []
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0002\n镜头定位: scene=S0001 / shot=S0001_SH02 / segment=SEG0002\n目标平台: Google Veo\n时长: 4.40s\n画幅: 16:9\n时间模式: unknown\n镜头角色: character\n\n主提示词:\n中景，推进镜头。镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。\n\n负面提示词:\n低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。\n\n视觉备注:\n开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定。\n\n参考实体:\n地点: 墨竹山\n\n上游上下文:\n镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "中景，推进镜头。镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
        "image_prompt": "中景，推进镜头。镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
        "negative_prompt": "低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。",
        "visual_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": []
        },
        "time_mode": "unknown",
        "shot_role": "character",
        "camera": "中景，推进",
        "overlay_text": ""
      },
      "source_context": {
        "scene_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现：氛围镜头/全景，以旁白驱动视觉。",
        "audio_notes": "环境音：风声，竹叶沙沙声，远处妖兽低吼。旁白（沉稳、庄严的男声）贯穿全场景。音乐：低沉、神秘、带有压迫感的管弦乐铺垫。",
        "description": "镜头穿过墨林竹海，聚焦于一处险峰之间。在重峦绝岭之中，赫然出现一片被人工开凿出的、一亩见方的平整土地。",
        "actions": [
          "人力开凿平地"
        ],
        "narration": "于这片重峦绝岭，险峰叠嶂，墨林竹海之间，却被人力开凿出一亩见方的平地。",
        "dialogue_speakers": []
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH02",
        "segment_id": "SEG0002"
      }
    },
    {
      "benchmark_id": "BMK_0003",
      "task_id": "VID_SEG0003",
      "scene_id": "S0001",
      "shot_id": "S0001_SH03",
      "segment_id": "SEG0003",
      "duration_seconds": 4.2,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "dialogue_or_action",
      "priority": 87,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "近景，环绕镜头。平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": [
          "魔尊",
          "魔尊法相"
        ]
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0003\n镜头定位: scene=S0001 / shot=S0001_SH03 / segment=SEG0003\n目标平台: Google Veo\n时长: 4.20s\n画幅: 16:9\n时间模式: unknown\n镜头角色: dialogue_or_action\n\n主提示词:\n近景，环绕镜头。平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。\n\n负面提示词:\n低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。\n\n视觉备注:\n开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定。\n\n参考实体:\n地点: 墨竹山\n物品: 魔尊 / 魔尊法相\n\n上游上下文:\n平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "近景，环绕镜头。平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。镜头运动平稳中性，服务于旁白与字幕节奏。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
        "image_prompt": "近景，环绕镜头。平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。环境氛围庄严神秘，画面风格电影感，细节丰富，光影连贯。",
        "negative_prompt": "低清晰度，模糊，重影，多余肢体，畸形手部，角色不一致，穿帮道具，文本乱码，水印，过曝。",
        "visual_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现为氛围镜头/全景，以旁白驱动视觉。需保持场景结构、地形和道具摆位稳定。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": [
            "魔尊",
            "魔尊法相"
          ]
        },
        "time_mode": "unknown",
        "shot_role": "dialogue_or_action",
        "camera": "近景，环绕",
        "overlay_text": ""
      },
      "source_context": {
        "scene_notes": "开篇场景，建立墨竹山险恶、神秘的环境基调，并引入关键地标——魔尊法相法坛。重要性：铺垫世界观。呈现：氛围镜头/全景，以旁白驱动视觉。",
        "audio_notes": "环境音：风声，竹叶沙沙声，远处妖兽低吼。旁白（沉稳、庄严的男声）贯穿全场景。音乐：低沉、神秘、带有压迫感的管弦乐铺垫。",
        "description": "平地的中央，一座以草结楼、开坛立像的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞、不似人型的魔尊法相。",
        "actions": [
          "人力开凿平地",
          "建立魔尊法相"
        ],
        "narration": "平地中央，结草搭楼，开坛立像，被建起一座八臂六首，相貌不似人型的魔尊法相。",
        "dialogue_speakers": []
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH03",
        "segment_id": "SEG0003"
      }
    },
    {
      "benchmark_id": "BMK_0004",
      "task_id": "VID_SEG0004",
      "scene_id": "S0002",
      "shot_id": "S0002_SH01",
      "segment_id": "SEG0004",
      "duration_seconds": 5.0,
      "ratio": "16:9",
      "time_mode": "mainline",
      "shot_role": "opening",
      "priority": 105,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "远景，缓慢平移镜头。法坛全景，四十九个蒲团如星点散落。墨帻法褐的老道士怀抱朱木剑，叼着青竹叶，脑袋一点一顿地打盹。远处墨竹林幽深静谧。镜头缓慢平移，营造庄严、紧张、诡异的氛围。保持角色外观、服饰、站位以及场景结构、道具摆位的连续性。",
      "reference": {
        "characters": [
          "老道",
          "修士",
          "李凡",
          "童子们"
        ],
        "locations": [
          "法坛",
          "墨竹林"
        ],
        "items": [
          "朱木剑",
          "童子",
          "蒲团"
        ]
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0004\n镜头定位: scene=S0002 / shot=S0002_SH01 / segment=SEG0004\n目标平台: Google Veo\n时长: 5.00s\n画幅: 16:9\n时间模式: mainline\n镜头角色: opening\n\n主提示词:\n远景，缓慢平移镜头。法坛全景，四十九个蒲团如星点散落。墨帻法褐的老道士怀抱朱木剑，叼着青竹叶，脑袋一点一顿地打盹。远处墨竹林幽深静谧。镜头缓慢平移，营造庄严、紧张、诡异的氛围。保持角色外观、服饰、站位以及场景结构、道具摆位的连续性。\n\n负面提示词:\n低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；画面杂乱。\n\n视觉备注:\n主线场景开场镜头。建立法坛与老道的初始状态，为修士与童子的到来做铺垫。时间紧接前一场（‘不一会儿’）。氛围需体现庄严、紧张与诡异。保持所有视觉元素的连续性。时间层：主线。\n\n参考实体:\n人物: 老道 / 修士 / 李凡 / 童子们\n地点: 法坛 / 墨竹林\n物品: 朱木剑 / 童子 / 蒲团\n\n上游上下文:\n法坛远景。四十九个蒲团如星点散落。墨帻法褐的老道怀抱朱木剑，嘴里叼着青竹叶，脑袋一点一顿地打盹。远处墨竹林幽深。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "远景，缓慢平移镜头。法坛全景，四十九个蒲团如星点散落。墨帻法褐的老道士怀抱朱木剑，叼着青竹叶，脑袋一点一顿地打盹。远处墨竹林幽深静谧。镜头缓慢平移，营造庄严、紧张、诡异的氛围。保持角色外观、服饰、站位以及场景结构、道具摆位的连续性。",
        "image_prompt": "远景，缓慢平移。法坛全景，四十九个蒲团如星点散落。一位头戴墨色法巾、身着褐色法袍的老道士，怀抱一把三尺七寸的朱红色木剑，嘴里叼着一片青竹叶，脑袋一点一顿地打着盹。远处是幽深的墨竹林。画面氛围庄严、紧张、诡异，光线统一，角色设计一致。",
        "negative_prompt": "低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；画面杂乱。",
        "visual_notes": "主线场景开场镜头。建立法坛与老道的初始状态，为修士与童子的到来做铺垫。时间紧接前一场（‘不一会儿’）。氛围需体现庄严、紧张与诡异。保持所有视觉元素的连续性。时间层：主线。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [
            "老道",
            "修士",
            "李凡",
            "童子们"
          ],
          "locations": [
            "法坛",
            "墨竹林"
          ],
          "items": [
            "朱木剑",
            "童子",
            "蒲团"
          ]
        },
        "time_mode": "mainline",
        "shot_role": "opening",
        "camera": "远景，缓慢平移",
        "overlay_text": ""
      },
      "source_context": {
        "scene_notes": "主线场景。老道在法坛前接待修士送来的童子，并告诫他们夜间规矩。氛围庄严、紧张、诡异。呈现方式：对白驱动、氛围镜头、群像。时间锚点：紧接前一场（‘不一会儿’）。",
        "audio_notes": "开场：竹林风声，老道打鼾声。修士到来：远处传来三声金鸣、两击铃响，脚步声由远及近。对白：修士声音恭敬，老道声音含糊、慵懒。环境音：竹林沙沙声持续。结尾：寂静，偶尔虫鸣。",
        "description": "法坛远景。四十九个蒲团如星点散落。墨帻法褐的老道怀抱朱木剑，嘴里叼着青竹叶，脑袋一点一顿地打盹。远处墨竹林幽深。",
        "actions": [
          "老道打盹"
        ],
        "narration": "老道接待修士送来的童子，并告诫他们夜间规矩。",
        "dialogue_speakers": []
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0002",
        "shot_id": "S0002_SH01",
        "segment_id": "SEG0004"
      }
    },
    {
      "benchmark_id": "BMK_0005",
      "task_id": "VID_SEG0005",
      "scene_id": "S0002",
      "shot_id": "S0002_SH02",
      "segment_id": "SEG0005",
      "duration_seconds": 4.2,
      "ratio": "16:9",
      "time_mode": "mainline",
      "shot_role": "character",
      "priority": 84,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "中景镜头，聚焦老道的手部和面部。老道士从打盹中醒来，鼻子嗅了嗅，抬起头，手指做出一个轻弹的动作。同时，画面暗示竹林深处有动静（金鸣铃响）。动作自然连贯，空间逻辑清晰，保持角色与场景的连续性。",
      "reference": {
        "characters": [
          "老道",
          "修士",
          "李凡",
          "童子们"
        ],
        "locations": [
          "法坛",
          "墨竹林"
        ],
        "items": [
          "童子"
        ]
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0005\n镜头定位: scene=S0002 / shot=S0002_SH02 / segment=SEG0005\n目标平台: Google Veo\n时长: 4.20s\n画幅: 16:9\n时间模式: mainline\n镜头角色: character\n\n主提示词:\n中景镜头，聚焦老道的手部和面部。老道士从打盹中醒来，鼻子嗅了嗅，抬起头，手指做出一个轻弹的动作。同时，画面暗示竹林深处有动静（金鸣铃响）。动作自然连贯，空间逻辑清晰，保持角色与场景的连续性。\n\n负面提示词:\n低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；动作僵硬。\n\n视觉备注:\n老道的反应镜头。表现他被远处声响惊醒的瞬间，推进剧情。时间点紧随第一镜。需保持老道服饰、外貌及法坛环境的严格连续。时间层：主线。\n\n参考实体:\n人物: 老道 / 修士 / 李凡 / 童子们\n地点: 法坛 / 墨竹林\n物品: 童子\n\n上游上下文:\n中景。老道鼻子嗅了嗅，抬起头，手指在空中轻轻一弹。竹林深处传来三声金鸣、两击铃响。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "中景镜头，聚焦老道的手部和面部。老道士从打盹中醒来，鼻子嗅了嗅，抬起头，手指做出一个轻弹的动作。同时，画面暗示竹林深处有动静（金鸣铃响）。动作自然连贯，空间逻辑清晰，保持角色与场景的连续性。",
        "image_prompt": "中景，聚焦老道的手和脸。老道士鼻子嗅了嗅，抬起头，手指在空中轻轻一弹，仿佛拨动了无形的弦。背景中，墨竹林深处隐约传来声响。画面细节丰富，角色设计一致，光影连贯。",
        "negative_prompt": "低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；动作僵硬。",
        "visual_notes": "老道的反应镜头。表现他被远处声响惊醒的瞬间，推进剧情。时间点紧随第一镜。需保持老道服饰、外貌及法坛环境的严格连续。时间层：主线。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [
            "老道",
            "修士",
            "李凡",
            "童子们"
          ],
          "locations": [
            "法坛",
            "墨竹林"
          ],
          "items": [
            "童子"
          ]
        },
        "time_mode": "mainline",
        "shot_role": "character",
        "camera": "中景，聚焦老道的手和脸",
        "overlay_text": ""
      },
      "source_context": {
        "scene_notes": "主线场景。老道在法坛前接待修士送来的童子，并告诫他们夜间规矩。氛围庄严、紧张、诡异。呈现方式：对白驱动、氛围镜头、群像。时间锚点：紧接前一场（‘不一会儿’）。",
        "audio_notes": "开场：竹林风声，老道打鼾声。修士到来：远处传来三声金鸣、两击铃响，脚步声由远及近。对白：修士声音恭敬，老道声音含糊、慵懒。环境音：竹林沙沙声持续。结尾：寂静，偶尔虫鸣。",
        "description": "中景。老道鼻子嗅了嗅，抬起头，手指在空中轻轻一弹。竹林深处传来三声金鸣、两击铃响。",
        "actions": [
          "老道醒来，弹指"
        ],
        "narration": "老道接待修士送来的童子，并告诫他们夜间规矩。",
        "dialogue_speakers": []
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0002",
        "shot_id": "S0002_SH02",
        "segment_id": "SEG0005"
      }
    },
    {
      "benchmark_id": "BMK_0006",
      "task_id": "VID_SEG0006",
      "scene_id": "S0002",
      "shot_id": "S0002_SH03",
      "segment_id": "SEG0006",
      "duration_seconds": 5.0,
      "ratio": "16:9",
      "time_mode": "mainline",
      "shot_role": "dialogue_or_action",
      "priority": 93,
      "style": "cinematic, detailed, consistent character design, coherent lighting",
      "prompt_preview": "中景跟随镜头。竹林小径中，三个蒙面修士引领二十一名童子走出。镜头跟随人物移动，展现修士的装束与童子们的状态。动作连续，空间逻辑清晰，为后续对话留出反应空间。保持角色外观与竹林环境的一致性与连续性。",
      "reference": {
        "characters": [
          "老道",
          "修士",
          "李凡",
          "童子们"
        ],
        "locations": [
          "法坛",
          "墨竹林"
        ],
        "items": [
          "童子",
          "金钟银铃",
          "铜钱剑"
        ]
      },
      "provider": "veo",
      "provider_label": "Google Veo",
      "manual_mode": "写实与指令遵循评测",
      "focus": [
        "写实程度",
        "动作可控性",
        "参考图对齐程度",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先测试人物近景、对话镜头和环境建立镜头。",
        "若平台支持参考图或首尾帧，保持同一组资产做连续对照。",
        "保留程序原始提示词一版，再做少量人工增强版做 AB 对照。"
      ],
      "copy_prompt": "任务: VID_SEG0006\n镜头定位: scene=S0002 / shot=S0002_SH03 / segment=SEG0006\n目标平台: Google Veo\n时长: 5.00s\n画幅: 16:9\n时间模式: mainline\n镜头角色: dialogue_or_action\n\n主提示词:\n中景跟随镜头。竹林小径中，三个蒙面修士引领二十一名童子走出。镜头跟随人物移动，展现修士的装束与童子们的状态。动作连续，空间逻辑清晰，为后续对话留出反应空间。保持角色外观与竹林环境的一致性与连续性。\n\n负面提示词:\n低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；队列杂乱。\n\n视觉备注:\n展示修士送童子到来的关键镜头。呈现人物群像，奠定紧张诡异的氛围。需确保童子人数、年龄和衣着差异的呈现，以及修士法器的准确性。时间层：主线。\n\n参考实体:\n人物: 老道 / 修士 / 李凡 / 童子们\n地点: 法坛 / 墨竹林\n物品: 童子 / 金钟银铃 / 铜钱剑\n\n上游上下文:\n竹林小径中景。沙沙作响，人影幢幢。三个皂衣青冠、锦帛覆面的修士走出，领头者背缚铜钱剑，左右两人手执金钟银铃。他们身后，跟着二十一个懵懂童子，年龄参差，衣着各异。",
      "prompt_payload": {
        "language": "zh-CN",
        "video_prompt": "中景跟随镜头。竹林小径中，三个蒙面修士引领二十一名童子走出。镜头跟随人物移动，展现修士的装束与童子们的状态。动作连续，空间逻辑清晰，为后续对话留出反应空间。保持角色外观与竹林环境的一致性与连续性。",
        "image_prompt": "中景，跟随移动。墨竹林小径中，沙沙作响，人影幢幢。三个皂衣青冠、锦帛覆面的修士走出竹林，领头者背缚红绳串起的铜钱剑，左右两人手执金钟与银铃。他们身后，跟着二十一个年龄参差、衣着各异的懵懂童子。画面具有叙事推进感。",
        "negative_prompt": "低清晰度；模糊；重影；多余肢体；畸形手部；角色不一致；穿帮道具；文本乱码；水印；过曝；队列杂乱。",
        "visual_notes": "展示修士送童子到来的关键镜头。呈现人物群像，奠定紧张诡异的氛围。需确保童子人数、年龄和衣着差异的呈现，以及修士法器的准确性。时间层：主线。",
        "style": "cinematic, detailed, consistent character design, coherent lighting",
        "reference": {
          "characters": [
            "老道",
            "修士",
            "李凡",
            "童子们"
          ],
          "locations": [
            "法坛",
            "墨竹林"
          ],
          "items": [
            "童子",
            "金钟银铃",
            "铜钱剑"
          ]
        },
        "time_mode": "mainline",
        "shot_role": "dialogue_or_action",
        "camera": "中景，跟随移动",
        "overlay_text": ""
      },
      "source_context": {
        "scene_notes": "主线场景。老道在法坛前接待修士送来的童子，并告诫他们夜间规矩。氛围庄严、紧张、诡异。呈现方式：对白驱动、氛围镜头、群像。时间锚点：紧接前一场（‘不一会儿’）。",
        "audio_notes": "开场：竹林风声，老道打鼾声。修士到来：远处传来三声金鸣、两击铃响，脚步声由远及近。对白：修士声音恭敬，老道声音含糊、慵懒。环境音：竹林沙沙声持续。结尾：寂静，偶尔虫鸣。",
        "description": "竹林小径中景。沙沙作响，人影幢幢。三个皂衣青冠、锦帛覆面的修士走出，领头者背缚铜钱剑，左右两人手执金钟银铃。他们身后，跟着二十一个懵懂童子，年龄参差，衣着各异。",
        "actions": [
          "修士引童子从竹林走出"
        ],
        "narration": "",
        "dialogue_speakers": [
          "老道",
          "修士"
        ]
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "scene_id": "S0002",
        "shot_id": "S0002_SH03",
        "segment_id": "SEG0006"
      }
    }
  ]
}