{
  "version": "1.0",
  "source_registry_path": "02e_entity_registry.json",
  "summary": {
    "visual_card_count": 76,
    "provider_override_count": 0
  },
  "visual_cards": [
    {
      "visual_card_id": "VC000001",
      "entity_uid": "E000001",
      "identity_summary": "钜鹿郡人；得南华老仙授天书",
      "visual_anchor_summary": "钜鹿郡人；得南华老仙授天书",
      "design_keywords": [
        "张角",
        "钜鹿郡人",
        "得南华老仙授天书",
        "黄巾首领"
      ],
      "design_prompt_fragments": [
        "钜鹿郡人；得南华老仙授天书",
        "张角",
        "钜鹿郡人",
        "得南华老仙授天书",
        "黄巾首领"
      ],
      "appearance_core": [
        "钜鹿郡人",
        "得南华老仙授天书",
        "黄巾首领",
        "已死"
      ],
      "clothing_core": [],
      "prop_core": [
        "得南华老仙授天书"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "得南华老仙授天书"
      ],
      "usage_core": [],
      "owner_candidates": [
        "黄巾军",
        "太平要术",
        "汉朝",
        "张宝"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000001:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "钜鹿郡人",
            "得南华老仙授天书",
            "黄巾首领"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：张角 / 太平道人 / 大贤良师 / 天公将军",
        "常见关联对象：黄巾军、太平要术、汉朝",
        "已处理文本出现范围：C0001 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000002",
      "entity_uid": "E000002",
      "identity_summary": "桃园结义为兄；率军破黄巾",
      "visual_anchor_summary": "桃园结义为兄；率军破黄巾",
      "design_keywords": [
        "刘备",
        "桃园结义为兄",
        "率军破黄巾",
        "引兵复回",
        "玄德挥军追赶"
      ],
      "design_prompt_fragments": [
        "桃园结义为兄；率军破黄巾",
        "刘备",
        "桃园结义为兄",
        "率军破黄巾",
        "引兵复回",
        "玄德挥军追赶"
      ],
      "appearance_core": [
        "桃园结义为兄",
        "率军破黄巾",
        "引兵复回",
        "白身"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "玄德挥军追赶"
      ],
      "owner_candidates": [
        "张飞",
        "关羽",
        "汉朝",
        "张世平"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000002:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "桃园结义为兄",
            "率军破黄巾",
            "引兵复回"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：刘备 / 玄德 / 刘玄德",
        "常见关联对象：张飞、关羽、汉朝",
        "已处理文本出现范围：C0001 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000003",
      "entity_uid": "E000003",
      "identity_summary": "身长八尺；豹头环眼",
      "visual_anchor_summary": "身长八尺；豹头环眼",
      "design_keywords": [
        "张飞",
        "豹头环眼",
        "性发欲杀董卓",
        "刺邓茂",
        "刺高昇落马"
      ],
      "design_prompt_fragments": [
        "身长八尺；豹头环眼",
        "张飞",
        "豹头环眼",
        "性发欲杀董卓",
        "刺邓茂",
        "刺高昇落马"
      ],
      "appearance_core": [
        "豹头环眼",
        "性发欲杀董卓"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "刺邓茂",
        "刺高昇落马",
        "飞纵马挺矛，刺昇落马"
      ],
      "owner_candidates": [
        "刘备",
        "涿县",
        "丈八点钢矛",
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000003:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "豹头环眼",
            "性发欲杀董卓"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：张飞 / 翼德 / 张翼德",
        "常见关联对象：刘备、涿县、丈八点钢矛",
        "已处理文本出现范围：C0001 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000004",
      "entity_uid": "E000004",
      "identity_summary": "身长九尺；髯长二尺",
      "visual_anchor_summary": "身长九尺；髯长二尺",
      "design_keywords": [
        "关羽",
        "身长九尺",
        "髯长二尺",
        "桃园结义次之",
        "云长刀起处",
        "斩程远志"
      ],
      "design_prompt_fragments": [
        "身长九尺；髯长二尺",
        "关羽",
        "身长九尺",
        "髯长二尺",
        "桃园结义次之",
        "云长刀起处",
        "斩程远志"
      ],
      "appearance_core": [
        "身长九尺",
        "髯长二尺",
        "桃园结义次之",
        "斩程远志"
      ],
      "clothing_core": [],
      "prop_core": [
        "云长刀起处"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "云长刀起处"
      ],
      "usage_core": [
        "斩程远志"
      ],
      "owner_candidates": [
        "刘备",
        "青龙偃月刀",
        "程远志"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000004:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "身长九尺",
            "髯长二尺",
            "桃园结义次之"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：关羽 / 云长 / 关云长 / 寿长 / 关公 / 關公",
        "常见关联对象：刘备、青龙偃月刀、程远志",
        "已处理文本出现范围：C0001 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000005",
      "entity_uid": "E000005",
      "identity_summary": "碧眼童颜；手执藜杖",
      "visual_anchor_summary": "碧眼童颜；手执藜杖",
      "design_keywords": [
        "南华老仙",
        "碧眼童颜",
        "手执藜杖"
      ],
      "design_prompt_fragments": [
        "碧眼童颜；手执藜杖",
        "南华老仙",
        "碧眼童颜",
        "手执藜杖"
      ],
      "appearance_core": [
        "碧眼童颜"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "手执藜杖"
      ],
      "owner_candidates": [
        "太平要术"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000005:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "碧眼童颜"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [
        {
          "variant_id": "VC000005:state:age",
          "label": "年长感",
          "variant_type": "age",
          "signals": [
            "年长感"
          ],
          "evidence": [
            "老人曰：吾乃南华老仙也"
          ],
          "notes": "年龄感属于静态主设约束，可直接用于角色资产初始化。"
        }
      ],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：太平要术",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000006",
      "entity_uid": "E000006",
      "identity_summary": "南华老仙所授；张角习得",
      "visual_anchor_summary": "以天书三卷授之，曰：此名太平要术",
      "design_keywords": [
        "太平要术",
        "以天书三卷授之，曰：此名太…"
      ],
      "design_prompt_fragments": [
        "以天书三卷授之，曰：此名太平要术",
        "太平要术",
        "以天书三卷授之，曰：此名太…"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "以天书三卷授之，曰：此名太平要术"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "以天书三卷授之，曰：此名太平要术"
      ],
      "usage_core": [
        "以天书三卷授之，曰：此名太平要术"
      ],
      "owner_candidates": [
        "南华老仙",
        "张角"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持物件材质、形制和关键纹样一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要把使用状态、破损状态当作恒定外观"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：太平要术 / 天书三卷",
        "常见关联对象：南华老仙、张角",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000007",
      "entity_uid": "E000007",
      "identity_summary": "头裹黄巾；四方百姓从反",
      "visual_anchor_summary": "头裹黄巾；四方百姓从反",
      "design_keywords": [
        "黄巾军"
      ],
      "design_prompt_fragments": [
        "头裹黄巾；四方百姓从反",
        "黄巾军"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "张角"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持组织标识、服制或空间归属母题一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：张角",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000008",
      "entity_uid": "E000008",
      "identity_summary": "张让赵忠等十人；朝政日非",
      "visual_anchor_summary": "张让赵忠等十人；朝政日非",
      "design_keywords": [
        "十常侍",
        "握重權",
        "十常侍既握重權...奏罷其官"
      ],
      "design_prompt_fragments": [
        "张让赵忠等十人；朝政日非",
        "十常侍",
        "握重權",
        "十常侍既握重權...奏罷其官"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "握重權",
        "十常侍既握重權...奏罷其官"
      ],
      "owner_candidates": [
        "汉朝",
        "皇甫嵩",
        "朱雋",
        "刘陶"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持组织标识、服制或空间归属母题一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：汉朝、皇甫嵩、朱雋",
        "已处理文本出现范围：C0001 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000009",
      "entity_uid": "E000009",
      "identity_summary": "高祖斩白蛇起义；光武中兴",
      "visual_anchor_summary": "高祖斩白蛇起义；光武中兴",
      "design_keywords": [
        "汉朝",
        "高祖斩白蛇起义",
        "汉朝自高祖斩白蛇而起义"
      ],
      "design_prompt_fragments": [
        "高祖斩白蛇起义；光武中兴",
        "汉朝",
        "高祖斩白蛇起义",
        "汉朝自高祖斩白蛇而起义"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "高祖斩白蛇起义",
        "汉朝自高祖斩白蛇而起义"
      ],
      "owner_candidates": [
        "张角",
        "十常侍",
        "刘备"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持组织标识、服制或空间归属母题一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：汉朝 / 汉室",
        "常见关联对象：张角、十常侍、刘备",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000010",
      "entity_uid": "E000010",
      "identity_summary": "刘焉为太守；邹靖献计",
      "visual_anchor_summary": "幽州",
      "design_keywords": [
        "幽州",
        "城镇/疆域",
        "刘焉为太守",
        "张角一军，前犯幽州界分"
      ],
      "design_prompt_fragments": [
        "幽州",
        "城镇/疆域",
        "刘焉为太守",
        "张角一军，前犯幽州界分"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "幽州",
        "刘焉为太守",
        "邹靖献计",
        "张角一军，前犯幽州界分"
      ],
      "landmark_core": [
        "幽州",
        "刘焉为太守",
        "邹靖献计"
      ],
      "atmosphere_core": [
        "张角一军，前犯幽州界分"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘焉"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘焉",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000011",
      "entity_uid": "E000011",
      "identity_summary": "榜文行到涿县；楼桑村",
      "visual_anchor_summary": "楼桑村",
      "design_keywords": [
        "涿县",
        "楼桑村"
      ],
      "design_prompt_fragments": [
        "楼桑村",
        "涿县"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "楼桑村"
      ],
      "landmark_core": [
        "楼桑村"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "张飞"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：涿县 / 涿郡",
        "常见关联对象：张飞",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000012",
      "entity_uid": "E000012",
      "identity_summary": "青蛇出现处；黑气飞入",
      "visual_anchor_summary": "帝御温德殿。方升座，殿角狂风骤起",
      "design_keywords": [
        "温德殿",
        "洞府/殿阁",
        "帝御温德殿。方升座，殿角狂…"
      ],
      "design_prompt_fragments": [
        "帝御温德殿。方升座，殿角狂风骤起",
        "温德殿",
        "洞府/殿阁",
        "帝御温德殿。方升座，殿角狂…"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "帝御温德殿。方升座，殿角狂风骤起"
      ],
      "landmark_core": [
        "帝御温德殿。方升座，殿角狂风骤起"
      ],
      "atmosphere_core": [
        "帝御温德殿。方升座，殿角狂风骤起"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "灵帝"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：灵帝",
        "已处理文本出现范围：C0001 -> C0001"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000013",
      "entity_uid": "E000013",
      "identity_summary": "张角之弟；黄巾军将领",
      "visual_anchor_summary": "张角之弟；黄巾军将领",
      "design_keywords": [
        "张宝",
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "张宝作法，风雷大作",
        "张宝摇旗擂鼓"
      ],
      "design_prompt_fragments": [
        "张角之弟；黄巾军将领",
        "张宝",
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "张宝作法，风雷大作",
        "张宝摇旗擂鼓"
      ],
      "appearance_core": [
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "用妖法"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [
        "张宝作法，风雷大作"
      ],
      "material_core": [],
      "form_core": [
        "张宝摇旗擂鼓"
      ],
      "usage_core": [],
      "owner_candidates": [
        "张角",
        "曹操",
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000013:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "张角之弟",
            "黄巾军将领",
            "黄巾将领"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：张宝 / 地公将军",
        "常见关联对象：张角、曹操、刘备",
        "已处理文本出现范围：C0001 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000014",
      "entity_uid": "E000014",
      "identity_summary": "张角之弟；黄巾军将领",
      "visual_anchor_summary": "张角之弟；黄巾军将领",
      "design_keywords": [
        "张梁",
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "被皇甫嵩斩",
        "斩张梁于曲阳"
      ],
      "design_prompt_fragments": [
        "张角之弟；黄巾军将领",
        "张梁",
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "被皇甫嵩斩",
        "斩张梁于曲阳"
      ],
      "appearance_core": [
        "张角之弟",
        "黄巾军将领",
        "黄巾将领",
        "被皇甫嵩斩"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被皇甫嵩斩",
        "斩张梁于曲阳"
      ],
      "owner_candidates": [
        "张角",
        "曹操",
        "皇甫嵩"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000014:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "张角之弟",
            "黄巾军将领",
            "黄巾将领"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：张角、曹操、皇甫嵩",
        "已处理文本出现范围：C0001 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000015",
      "entity_uid": "E000015",
      "identity_summary": "幽州太守；汉室宗亲",
      "visual_anchor_summary": "幽州太守；汉室宗亲",
      "design_keywords": [
        "刘焉",
        "幽州太守",
        "汉室宗亲",
        "认刘备为侄"
      ],
      "design_prompt_fragments": [
        "幽州太守；汉室宗亲",
        "刘焉",
        "幽州太守",
        "汉室宗亲",
        "认刘备为侄"
      ],
      "appearance_core": [
        "幽州太守",
        "汉室宗亲",
        "认刘备为侄",
        "幽州太守刘焉"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [
        "幽州太守"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "幽州",
        "邹靖",
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000015:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "幽州太守",
            "汉室宗亲",
            "认刘备为侄"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：幽州、邹靖、刘备",
        "已处理文本出现范围：C0001 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000016",
      "entity_uid": "E000016",
      "identity_summary": "刘焉部下校尉；刘焉部将",
      "visual_anchor_summary": "刘焉部下校尉；刘焉部将",
      "design_keywords": [
        "邹靖",
        "刘焉部下校尉",
        "刘焉部将",
        "引见刘备"
      ],
      "design_prompt_fragments": [
        "刘焉部下校尉；刘焉部将",
        "邹靖",
        "刘焉部下校尉",
        "刘焉部将",
        "引见刘备"
      ],
      "appearance_core": [
        "刘焉部下校尉",
        "刘焉部将",
        "引见刘备",
        "召校尉邹靖计议"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘焉"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000016:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "刘焉部下校尉",
            "刘焉部将",
            "引见刘备"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘焉",
        "已处理文本出现范围：C0001 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000018",
      "entity_uid": "E000018",
      "identity_summary": "汉灵帝；病笃崩逝",
      "visual_anchor_summary": "汉灵帝；病笃崩逝",
      "design_keywords": [
        "灵帝",
        "汉灵帝",
        "病笃崩逝",
        "靈帝病篤"
      ],
      "design_prompt_fragments": [
        "汉灵帝；病笃崩逝",
        "灵帝",
        "汉灵帝",
        "病笃崩逝",
        "靈帝病篤"
      ],
      "appearance_core": [
        "汉灵帝",
        "病笃崩逝",
        "靈帝病篤",
        "中平六年，夏四月，靈帝病篤，召大將軍何進入宮，商議後事。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "温德殿",
        "陈耽"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000018:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "汉灵帝",
            "病笃崩逝",
            "靈帝病篤"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [
        {
          "variant_id": "VC000018:state:weak",
          "label": "虚弱态",
          "variant_type": "weak",
          "signals": [
            "病"
          ],
          "evidence": [
            "病笃崩逝",
            "靈帝病篤"
          ],
          "notes": "候选状态变体，仅在后续剧情明确进入该状态时使用。"
        }
      ],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：温德殿、陈耽",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000019",
      "entity_uid": "E000019",
      "identity_summary": "张飞庄后；结义之地",
      "visual_anchor_summary": "桃园",
      "design_keywords": [
        "桃园",
        "张飞庄后"
      ],
      "design_prompt_fragments": [
        "桃园",
        "张飞庄后"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "桃园",
        "张飞庄后",
        "结义之地",
        "庄后有一桃园"
      ],
      "landmark_core": [
        "桃园",
        "张飞庄后",
        "结义之地"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000020",
      "entity_uid": "E000020",
      "identity_summary": "中山大商；赠马匹金银",
      "visual_anchor_summary": "中山大商；赠马匹金银",
      "design_keywords": [
        "张世平",
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "design_prompt_fragments": [
        "中山大商；赠马匹金银",
        "张世平",
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "appearance_core": [
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "中山大商"
      ],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "赠马匹金银"
      ],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000020:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "中山大商",
            "赠马匹金银",
            "愿将良马相送"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000021",
      "entity_uid": "E000021",
      "identity_summary": "中山大商；赠马匹金银",
      "visual_anchor_summary": "中山大商；赠马匹金银",
      "design_keywords": [
        "苏双",
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "design_prompt_fragments": [
        "中山大商；赠马匹金银",
        "苏双",
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "appearance_core": [
        "中山大商",
        "赠马匹金银",
        "愿将良马相送"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "中山大商"
      ],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "赠马匹金银"
      ],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000021:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "中山大商",
            "赠马匹金银",
            "愿将良马相送"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000022",
      "entity_uid": "E000022",
      "identity_summary": "关羽兵器；重八十二斤",
      "visual_anchor_summary": "关羽兵器",
      "design_keywords": [
        "青龙偃月刀",
        "兵器",
        "关羽兵器",
        "云长造青龙偃月刀",
        "重八十二斤"
      ],
      "design_prompt_fragments": [
        "关羽兵器",
        "青龙偃月刀",
        "兵器",
        "云长造青龙偃月刀",
        "重八十二斤"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "关羽兵器"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "云长造青龙偃月刀"
      ],
      "usage_core": [
        "云长造青龙偃月刀",
        "重八十二斤"
      ],
      "owner_candidates": [
        "关羽"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持物件材质、形制和关键纹样一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要把使用状态、破损状态当作恒定外观"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：青龙偃月刀 / 冷艳锯",
        "常见关联对象：关羽",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000023",
      "entity_uid": "E000023",
      "identity_summary": "张飞兵器",
      "visual_anchor_summary": "张飞兵器",
      "design_keywords": [
        "丈八点钢矛",
        "张飞兵器",
        "张飞造丈八点钢矛",
        "张飞挺丈八蛇矛"
      ],
      "design_prompt_fragments": [
        "张飞兵器",
        "丈八点钢矛",
        "张飞造丈八点钢矛",
        "张飞挺丈八蛇矛"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "张飞兵器"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "张飞兵器"
      ],
      "usage_core": [
        "张飞造丈八点钢矛",
        "张飞挺丈八蛇矛"
      ],
      "owner_candidates": [
        "张飞"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持物件材质、形制和关键纹样一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要把使用状态、破损状态当作恒定外观"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：丈八点钢矛 / 丈八蛇矛",
        "常见关联对象：张飞",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000024",
      "entity_uid": "E000024",
      "identity_summary": "黄巾贼将；统兵五万",
      "visual_anchor_summary": "黄巾贼将；统兵五万",
      "design_keywords": [
        "程远志",
        "黄巾贼将",
        "统兵五万",
        "黄巾贼将程远志",
        "被云长斩"
      ],
      "design_prompt_fragments": [
        "黄巾贼将；统兵五万",
        "程远志",
        "黄巾贼将",
        "统兵五万",
        "黄巾贼将程远志",
        "被云长斩"
      ],
      "appearance_core": [
        "黄巾贼将",
        "统兵五万",
        "黄巾贼将程远志",
        "被云长斩"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被云长斩"
      ],
      "owner_candidates": [
        "关羽"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000024:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "黄巾贼将",
            "统兵五万",
            "黄巾贼将程远志"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：关羽",
        "已处理文本出现范围：C0002 -> C0002"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000025",
      "entity_uid": "E000025",
      "identity_summary": "好游猎，喜歌舞，有权谋；讨张梁",
      "visual_anchor_summary": "好游猎，喜歌舞，有权谋；讨张梁",
      "design_keywords": [
        "曹操",
        "为首闪出一将，身长七尺，细…",
        "计划刺杀董卓"
      ],
      "design_prompt_fragments": [
        "好游猎，喜歌舞，有权谋；讨张梁",
        "曹操",
        "为首闪出一将，身长七尺，细…",
        "计划刺杀董卓"
      ],
      "appearance_core": [
        "为首闪出一将，身长七尺，细眼长髯；官拜骑都尉；沛国谯郡人也：姓曹，名操，字孟德"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "逃出城外"
      ],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "计划刺杀董卓"
      ],
      "owner_candidates": [
        "张梁",
        "张宝",
        "何进",
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000025:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "为首闪出一将，身长七尺，细眼长髯；官拜骑都尉；沛国谯郡人也：姓曹，名操，字孟德"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：曹操 / 曹孟德 / 阿瞒 / 吉利 / 孟德",
        "常见关联对象：张梁、张宝、何进",
        "已处理文本出现范围：C0002 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000026",
      "entity_uid": "E000026",
      "identity_summary": "与张角战于广宗；被囚槛车",
      "visual_anchor_summary": "与张角战于广宗；被囚槛车",
      "design_keywords": [
        "卢植",
        "与张角战于广宗",
        "被囚槛车",
        "后复原官"
      ],
      "design_prompt_fragments": [
        "与张角战于广宗；被囚槛车",
        "卢植",
        "与张角战于广宗",
        "被囚槛车",
        "后复原官"
      ],
      "appearance_core": [
        "与张角战于广宗",
        "被囚槛车",
        "后复原官",
        "大臣"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备",
        "张角",
        "皇甫嵩",
        "何进"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000026:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "与张角战于广宗",
            "被囚槛车",
            "后复原官"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：卢植 / 卢尚书",
        "常见关联对象：刘备、张角、皇甫嵩",
        "已处理文本出现范围：C0002 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000027",
      "entity_uid": "E000027",
      "identity_summary": "在颍川与张梁张宝对垒；用火攻击败黄巾军",
      "visual_anchor_summary": "在颍川与张梁张宝对垒；用火攻击败黄巾军",
      "design_keywords": [
        "皇甫嵩",
        "在颍川与张梁张宝对垒",
        "用火攻击败黄巾军",
        "大获胜捷"
      ],
      "design_prompt_fragments": [
        "在颍川与张梁张宝对垒；用火攻击败黄巾军",
        "皇甫嵩",
        "在颍川与张梁张宝对垒",
        "用火攻击败黄巾军",
        "大获胜捷"
      ],
      "appearance_core": [
        "在颍川与张梁张宝对垒",
        "用火攻击败黄巾军",
        "大获胜捷",
        "加车骑将军"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [
        "用火攻击败黄巾军"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "张梁",
        "卢植",
        "十常侍"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000027:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "在颍川与张梁张宝对垒",
            "用火攻击败黄巾军",
            "大获胜捷"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：张梁、卢植、十常侍",
        "已处理文本出现范围：C0002 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000028",
      "entity_uid": "E000028",
      "identity_summary": "与皇甫嵩共同对抗黄巾军；参与火攻计策",
      "visual_anchor_summary": "与皇甫嵩共同对抗黄巾军；参与火攻计策",
      "design_keywords": [
        "朱雋",
        "与皇甫嵩共同对抗黄巾军",
        "参与火攻计策",
        "與趙弘交戰"
      ],
      "design_prompt_fragments": [
        "与皇甫嵩共同对抗黄巾军；参与火攻计策",
        "朱雋",
        "与皇甫嵩共同对抗黄巾军",
        "参与火攻计策",
        "與趙弘交戰"
      ],
      "appearance_core": [
        "与皇甫嵩共同对抗黄巾军",
        "参与火攻计策",
        "與趙弘交戰",
        "令孫堅攻南門"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "朱隽引兵围住阳城"
      ],
      "landmark_core": [],
      "atmosphere_core": [
        "参与火攻计策"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备",
        "十常侍",
        "孫堅"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000028:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "与皇甫嵩共同对抗黄巾军",
            "参与火攻计策",
            "與趙弘交戰"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备、十常侍、孫堅",
        "已处理文本出现范围：C0002 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000030",
      "entity_uid": "E000030",
      "identity_summary": "带兵入京；欲行废立",
      "visual_anchor_summary": "带兵入京；董卓为相国，赞拜不名，入朝不趋，剑履上殿",
      "design_keywords": [
        "董卓",
        "带兵入京",
        "欲行废立",
        "前将军",
        "董卓为相国，赞拜不名，入朝…",
        "董卓字仲顈，隴西臨洮人也…",
        "西凉刺史董卓也"
      ],
      "design_prompt_fragments": [
        "带兵入京；董卓为相国，赞拜不名，入朝不趋，剑履上殿",
        "董卓",
        "带兵入京",
        "欲行废立",
        "前将军",
        "董卓为相国，赞拜不名，入朝…",
        "董卓字仲顈，隴西臨洮人也…",
        "西凉刺史董卓也"
      ],
      "appearance_core": [
        "带兵入京",
        "欲行废立",
        "前将军",
        "欲废立皇帝"
      ],
      "clothing_core": [
        "董卓为相国，赞拜不名，入朝不趋，剑履上殿"
      ],
      "prop_core": [
        "董卓为相国，赞拜不名，入朝不趋，剑履上殿"
      ],
      "location_core": [
        "董卓为相国，赞拜不名，入朝不趋，剑履上殿"
      ],
      "landmark_core": [
        "董卓为相国，赞拜不名，入朝不趋，剑履上殿",
        "董卓字仲顈，隴西臨洮人也。官拜河東太守，自來驕傲。"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "董卓为相国，赞拜不名，入朝不趋，剑履上殿"
      ],
      "usage_core": [
        "西凉刺史董卓也"
      ],
      "owner_candidates": [
        "张飞",
        "刘备",
        "李儒",
        "少帝"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000030:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "带兵入京",
            "欲行废立",
            "前将军"
          ],
          "clothing": [
            "董卓为相国，赞拜不名，入朝不趋，剑履上殿"
          ],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [
        {
          "variant_id": "VC000030:state:wounded",
          "label": "伤损态",
          "variant_type": "wounded",
          "signals": [
            "残"
          ],
          "evidence": [
            "残暴"
          ],
          "notes": "候选状态变体，仅在后续剧情明确进入该状态时使用。"
        }
      ],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：董卓 / 仲顈 / 前将军 / 西凉刺史 / 董公 / 董贼 / 相国",
        "常见关联对象：张飞、刘备、李儒",
        "已处理文本出现范围：C0003 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000031",
      "entity_uid": "E000031",
      "identity_summary": "吴郡富春人；孙武子之后",
      "visual_anchor_summary": "吴郡富春人；孙武子之后",
      "design_keywords": [
        "孙坚",
        "吴郡富春人",
        "孙武子之后",
        "长沙太守",
        "姓孙，名坚，字文台"
      ],
      "design_prompt_fragments": [
        "吴郡富春人；孙武子之后",
        "孙坚",
        "吴郡富春人",
        "孙武子之后",
        "长沙太守",
        "姓孙，名坚，字文台"
      ],
      "appearance_core": [
        "吴郡富春人",
        "孙武子之后",
        "长沙太守",
        "乌程侯"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [
        "姓孙，名坚，字文台"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [
        {
          "variant_id": "VC000031:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "吴郡富春人",
            "孙武子之后",
            "长沙太守"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：孙坚 / 文台",
        "已处理文本出现范围：C0003 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000032",
      "entity_uid": "E000032",
      "identity_summary": "被張飛刺殺",
      "visual_anchor_summary": "被張飛刺殺",
      "design_keywords": [
        "高昇",
        "被張飛刺殺",
        "張寶遣副將高昇出馬搦戰。玄…"
      ],
      "design_prompt_fragments": [
        "被張飛刺殺",
        "高昇",
        "張寶遣副將高昇出馬搦戰。玄…"
      ],
      "appearance_core": [
        "被張飛刺殺",
        "張寶遣副將高昇出馬搦戰。玄德使張飛擊之。飛縱馬挺矛，與昇交戰，不數合，刺昇落馬。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被張飛刺殺",
        "張寶遣副將高昇出馬搦戰。玄德使張飛擊之。飛縱馬挺矛，與昇交戰，不數合，刺昇落馬。"
      ],
      "owner_candidates": [
        "张飞",
        "張飛"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000032:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "被張飛刺殺",
            "張寶遣副將高昇出馬搦戰。玄德使張飛擊之。飛縱馬挺矛，與昇交戰，不數合，刺昇落馬。"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：张飞、張飛",
        "已处理文本出现范围：C0003 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000033",
      "entity_uid": "E000033",
      "identity_summary": "刺殺張寶",
      "visual_anchor_summary": "刺殺張寶",
      "design_keywords": [
        "嚴政",
        "刺殺張寶",
        "賊將嚴政，刺殺張寶，獻首投…"
      ],
      "design_prompt_fragments": [
        "刺殺張寶",
        "嚴政",
        "賊將嚴政，刺殺張寶，獻首投…"
      ],
      "appearance_core": [
        "刺殺張寶",
        "賊將嚴政，刺殺張寶，獻首投降。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "刺殺張寶",
        "賊將嚴政，刺殺張寶，獻首投降。"
      ],
      "owner_candidates": [],
      "costume_variants": [
        {
          "variant_id": "VC000033:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "刺殺張寶",
            "賊將嚴政，刺殺張寶，獻首投降。"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0003 -> C0003"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000034",
      "entity_uid": "E000034",
      "identity_summary": "廣額闊面；虎體熊腰",
      "visual_anchor_summary": "廣額闊面；虎體熊腰",
      "design_keywords": [
        "孫堅",
        "廣額闊面",
        "虎體熊腰",
        "姓孫，名堅，字文臺，乃孫武…"
      ],
      "design_prompt_fragments": [
        "廣額闊面；虎體熊腰",
        "孫堅",
        "廣額闊面",
        "虎體熊腰",
        "姓孫，名堅，字文臺，乃孫武…"
      ],
      "appearance_core": [
        "廣額闊面",
        "虎體熊腰",
        "姓孫，名堅，字文臺，乃孫武子之後。年十七歲，與父至錢",
        "姓孫，名堅，字文臺，乃孫武子之後"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "趙弘",
        "朱雋"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000034:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "廣額闊面",
            "虎體熊腰",
            "姓孫，名堅，字文臺，乃孫武子之後。年十七歲，與父至錢"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：孫堅 / 文臺",
        "常见关联对象：趙弘、朱雋",
        "已处理文本出现范围：C0003 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000039",
      "entity_uid": "E000039",
      "identity_summary": "鞭打督郵；怒救縣吏",
      "visual_anchor_summary": "鞭打督郵；怒救縣吏",
      "design_keywords": [
        "張飛",
        "鞭打督郵",
        "怒救縣吏",
        "張飛大怒...揪住頭髮…"
      ],
      "design_prompt_fragments": [
        "鞭打督郵；怒救縣吏",
        "張飛",
        "鞭打督郵",
        "怒救縣吏",
        "張飛大怒...揪住頭髮…"
      ],
      "appearance_core": [
        "鞭打督郵",
        "怒救縣吏",
        "張飛大怒...揪住頭髮...鞭打"
      ],
      "clothing_core": [],
      "prop_core": [
        "鞭打督郵"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "鞭打督郵"
      ],
      "usage_core": [],
      "owner_candidates": [
        "高昇",
        "督郵"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000039:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "鞭打督郵",
            "怒救縣吏",
            "張飛大怒...揪住頭髮...鞭打"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：高昇、督郵",
        "已处理文本出现范围：C0004 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000043",
      "entity_uid": "E000043",
      "identity_summary": "被張飛鞭打；被劉備責罵",
      "visual_anchor_summary": "被張飛鞭打；被劉備責罵",
      "design_keywords": [
        "督郵",
        "被張飛鞭打",
        "被劉備責罵",
        "督郵逼勒縣吏，欲害劉公"
      ],
      "design_prompt_fragments": [
        "被張飛鞭打；被劉備責罵",
        "督郵",
        "被張飛鞭打",
        "被劉備責罵",
        "督郵逼勒縣吏，欲害劉公"
      ],
      "appearance_core": [
        "被張飛鞭打",
        "被劉備責罵",
        "督郵逼勒縣吏，欲害劉公"
      ],
      "clothing_core": [],
      "prop_core": [
        "被張飛鞭打"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "被張飛鞭打"
      ],
      "usage_core": [],
      "owner_candidates": [
        "張飛"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000043:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "被張飛鞭打",
            "被劉備責罵",
            "督郵逼勒縣吏，欲害劉公"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：張飛",
        "已处理文本出现范围：C0004 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000044",
      "entity_uid": "E000044",
      "identity_summary": "引賊眾到；被孫堅刺殺",
      "visual_anchor_summary": "引賊眾到；被孫堅刺殺",
      "design_keywords": [
        "趙弘",
        "引賊眾到",
        "被孫堅刺殺",
        "趙弘飛馬突槊...刺弘下馬"
      ],
      "design_prompt_fragments": [
        "引賊眾到；被孫堅刺殺",
        "趙弘",
        "引賊眾到",
        "被孫堅刺殺",
        "趙弘飛馬突槊...刺弘下馬"
      ],
      "appearance_core": [
        "引賊眾到",
        "被孫堅刺殺",
        "趙弘飛馬突槊...刺弘下馬"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被孫堅刺殺",
        "趙弘飛馬突槊...刺弘下馬"
      ],
      "owner_candidates": [
        "孫堅",
        "宛城"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000044:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "引賊眾到",
            "被孫堅刺殺",
            "趙弘飛馬突槊...刺弘下馬"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：孫堅、宛城",
        "已处理文本出现范围：C0004 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000045",
      "entity_uid": "E000045",
      "identity_summary": "引賊突出北門；被劉備射殺",
      "visual_anchor_summary": "引賊突出北門；被劉備射殺",
      "design_keywords": [
        "孫仲",
        "引賊突出北門",
        "被劉備射殺",
        "孫仲引賊突出北門...正中…"
      ],
      "design_prompt_fragments": [
        "引賊突出北門；被劉備射殺",
        "孫仲",
        "引賊突出北門",
        "被劉備射殺",
        "孫仲引賊突出北門...正中…"
      ],
      "appearance_core": [
        "引賊突出北門",
        "被劉備射殺",
        "孫仲引賊突出北門...正中孫仲"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000045:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "引賊突出北門",
            "被劉備射殺",
            "孫仲引賊突出北門...正中孫仲"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备",
        "已处理文本出现范围：C0004 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000046",
      "entity_uid": "E000046",
      "identity_summary": "趙弘復奪宛城；朱雋攻打",
      "visual_anchor_summary": "趙弘復奪宛城",
      "design_keywords": [
        "宛城",
        "城镇/疆域",
        "趙弘復奪宛城"
      ],
      "design_prompt_fragments": [
        "趙弘復奪宛城",
        "宛城",
        "城镇/疆域"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "趙弘復奪宛城"
      ],
      "landmark_core": [
        "趙弘復奪宛城"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "趙弘"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：趙弘",
        "已处理文本出现范围：C0004 -> C0004"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000049",
      "entity_uid": "E000049",
      "identity_summary": "司徒；谏帝救刘陶",
      "visual_anchor_summary": "司徒；谏帝救刘陶",
      "design_keywords": [
        "陈耽",
        "司徒",
        "谏帝救刘陶",
        "以头撞阶谏帝"
      ],
      "design_prompt_fragments": [
        "司徒；谏帝救刘陶",
        "陈耽",
        "司徒",
        "谏帝救刘陶",
        "以头撞阶谏帝"
      ],
      "appearance_core": [
        "司徒",
        "谏帝救刘陶",
        "以头撞阶谏帝",
        "一大臣喝住曰：「勿得下手，待我諫去。」眾視之，乃司徒陳耽。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [
        "以头撞阶谏帝"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "灵帝"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000049:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "司徒",
            "谏帝救刘陶",
            "以头撞阶谏帝"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：灵帝",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000050",
      "entity_uid": "E000050",
      "identity_summary": "谏议；被十常侍谋害",
      "visual_anchor_summary": "谏议；被十常侍谋害",
      "design_keywords": [
        "刘陶",
        "谏议",
        "被十常侍谋害",
        "谏议大夫"
      ],
      "design_prompt_fragments": [
        "谏议；被十常侍谋害",
        "刘陶",
        "谏议",
        "被十常侍谋害",
        "谏议大夫"
      ],
      "appearance_core": [
        "谏议",
        "被十常侍谋害",
        "谏议大夫",
        "劉諫議得何罪而受誅？"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "十常侍"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000050:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "谏议",
            "被十常侍谋害",
            "谏议大夫"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：十常侍",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000051",
      "entity_uid": "E000051",
      "identity_summary": "幽州牧；封太尉",
      "visual_anchor_summary": "幽州牧；封太尉",
      "design_keywords": [
        "刘虞",
        "幽州牧",
        "封太尉",
        "封劉虞為幽州牧"
      ],
      "design_prompt_fragments": [
        "幽州牧；封太尉",
        "刘虞",
        "幽州牧",
        "封太尉",
        "封劉虞為幽州牧"
      ],
      "appearance_core": [
        "幽州牧",
        "封太尉",
        "封劉虞為幽州牧",
        "封劉虞為幽州牧，領兵往漁陽征張舉、張純。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [
        "幽州牧"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000051:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "幽州牧",
            "封太尉",
            "封劉虞為幽州牧"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000052",
      "entity_uid": "E000052",
      "identity_summary": "贼首；被部下刺杀",
      "visual_anchor_summary": "贼首；被部下刺杀",
      "design_keywords": [
        "张纯",
        "贼首",
        "被部下刺杀",
        "張純專一兇暴，士卒心變"
      ],
      "design_prompt_fragments": [
        "贼首；被部下刺杀",
        "张纯",
        "贼首",
        "被部下刺杀",
        "張純專一兇暴，士卒心變"
      ],
      "appearance_core": [
        "贼首",
        "被部下刺杀",
        "張純專一兇暴，士卒心變"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被部下刺杀"
      ],
      "owner_candidates": [
        "刘备"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000052:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "贼首",
            "被部下刺杀",
            "張純專一兇暴，士卒心變"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：刘备",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000053",
      "entity_uid": "E000053",
      "identity_summary": "贼首；自缢死",
      "visual_anchor_summary": "贼首；自缢死",
      "design_keywords": [
        "张举",
        "贼首",
        "自缢死",
        "張舉見勢敗，亦自縊死"
      ],
      "design_prompt_fragments": [
        "贼首；自缢死",
        "张举",
        "贼首",
        "自缢死",
        "張舉見勢敗，亦自縊死"
      ],
      "appearance_core": [
        "贼首",
        "自缢死",
        "張舉見勢敗，亦自縊死"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [
        {
          "variant_id": "VC000053:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "贼首",
            "自缢死",
            "張舉見勢敗，亦自縊死"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0005 -> C0005"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000054",
      "entity_uid": "E000054",
      "identity_summary": "大将军；屠家出身",
      "visual_anchor_summary": "大将军；屠家出身",
      "design_keywords": [
        "何进",
        "大将军",
        "屠家出身",
        "无谋",
        "进乃暗差使命"
      ],
      "design_prompt_fragments": [
        "大将军；屠家出身",
        "何进",
        "大将军",
        "屠家出身",
        "无谋",
        "进乃暗差使命"
      ],
      "appearance_core": [
        "大将军",
        "屠家出身",
        "无谋",
        "召大將軍何進入宮"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [
        "进乃暗差使命"
      ],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "曹操",
        "袁绍",
        "何后",
        "陈琳"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000054:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "大将军",
            "屠家出身",
            "无谋"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：何进 / 大将军",
        "常见关联对象：曹操、袁绍、何后",
        "已处理文本出现范围：C0005 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000055",
      "entity_uid": "E000055",
      "identity_summary": "司隶校尉；袁逢之子",
      "visual_anchor_summary": "司隶校尉；袁逢之子",
      "design_keywords": [
        "袁绍",
        "司隶校尉",
        "袁逢之子",
        "何进部下"
      ],
      "design_prompt_fragments": [
        "司隶校尉；袁逢之子",
        "袁绍",
        "司隶校尉",
        "袁逢之子",
        "何进部下"
      ],
      "appearance_core": [
        "司隶校尉",
        "袁逢之子",
        "何进部下",
        "引兵护从"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "何进",
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000055:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "司隶校尉",
            "袁逢之子",
            "何进部下"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：袁绍 / 本初",
        "常见关联对象：何进、董卓",
        "已处理文本出现范围：C0005 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000058",
      "entity_uid": "E000058",
      "identity_summary": "十常侍之首；投河而死",
      "visual_anchor_summary": "十常侍之首；投河而死",
      "design_keywords": [
        "张让",
        "十常侍之首",
        "投河而死",
        "密报张让"
      ],
      "design_prompt_fragments": [
        "十常侍之首；投河而死",
        "张让",
        "十常侍之首",
        "投河而死",
        "密报张让"
      ],
      "appearance_core": [
        "十常侍之首",
        "投河而死",
        "密报张让",
        "张让等转告何苗"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [
        "投河而死"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "何苗",
        "何进",
        "少帝"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000058:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "十常侍之首",
            "投河而死",
            "密报张让"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：何苗、何进、少帝",
        "已处理文本出现范围：C0006 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000059",
      "entity_uid": "E000059",
      "identity_summary": "何进之弟；被吴匡所杀",
      "visual_anchor_summary": "何进之弟；被吴匡所杀",
      "design_keywords": [
        "何苗",
        "何进之弟",
        "被吴匡所杀",
        "苗入奏何后"
      ],
      "design_prompt_fragments": [
        "何进之弟；被吴匡所杀",
        "何苗",
        "何进之弟",
        "被吴匡所杀",
        "苗入奏何后"
      ],
      "appearance_core": [
        "何进之弟",
        "被吴匡所杀",
        "苗入奏何后",
        "何苗同谋害兄"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "张让",
        "何后",
        "吴匡"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000059:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "何进之弟",
            "被吴匡所杀",
            "苗入奏何后"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：张让、何后、吴匡",
        "已处理文本出现范围：C0006 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000060",
      "entity_uid": "E000060",
      "identity_summary": "汉灵帝皇后；被张让劫持",
      "visual_anchor_summary": "汉灵帝皇后；被张让劫持",
      "design_keywords": [
        "何后",
        "汉灵帝皇后",
        "被张让劫持",
        "少帝之母"
      ],
      "design_prompt_fragments": [
        "汉灵帝皇后；被张让劫持",
        "何后",
        "汉灵帝皇后",
        "被张让劫持",
        "少帝之母"
      ],
      "appearance_core": [
        "汉灵帝皇后",
        "被张让劫持",
        "少帝之母",
        "后纳其言"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被张让劫持"
      ],
      "owner_candidates": [
        "何苗",
        "何进",
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000060:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "汉灵帝皇后",
            "被张让劫持",
            "少帝之母"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：何后 / 太后 / 何太后",
        "常见关联对象：何苗、何进、董卓",
        "已处理文本出现范围：C0006 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000061",
      "entity_uid": "E000061",
      "identity_summary": "何进主簿；谏何进勿召外兵",
      "visual_anchor_summary": "何进主簿；谏何进勿召外兵",
      "design_keywords": [
        "陈琳",
        "何进主簿",
        "谏何进勿召外兵",
        "主簿陈琳曰"
      ],
      "design_prompt_fragments": [
        "何进主簿；谏何进勿召外兵",
        "陈琳",
        "何进主簿",
        "谏何进勿召外兵",
        "主簿陈琳曰"
      ],
      "appearance_core": [
        "何进主簿",
        "谏何进勿召外兵",
        "主簿陈琳曰",
        "陈琳谏曰"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "何进"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000061:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "何进主簿",
            "谏何进勿召外兵",
            "主簿陈琳曰"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：陈琳 / 主簿",
        "常见关联对象：何进",
        "已处理文本出现范围：C0006 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000062",
      "entity_uid": "E000062",
      "identity_summary": "董卓女婿谋士；董卓谋士",
      "visual_anchor_summary": "董卓女婿谋士；董卓谋士",
      "design_keywords": [
        "李儒",
        "董卓女婿谋士",
        "董卓谋士",
        "建议废立",
        "判断曹操行刺",
        "执行董卓命令"
      ],
      "design_prompt_fragments": [
        "董卓女婿谋士；董卓谋士",
        "李儒",
        "董卓女婿谋士",
        "董卓谋士",
        "建议废立",
        "判断曹操行刺",
        "执行董卓命令"
      ],
      "appearance_core": [
        "董卓女婿谋士",
        "董卓谋士",
        "建议废立",
        "执行董卓命令"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "判断曹操行刺",
        "执行董卓命令",
        "儒曰：操贼心逃窜，行刺无疑矣"
      ],
      "owner_candidates": [
        "董卓",
        "少帝",
        "唐妃"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000062:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "董卓女婿谋士",
            "董卓谋士",
            "建议废立"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [
        {
          "variant_id": "VC000062:state:wounded",
          "label": "伤损态",
          "variant_type": "wounded",
          "signals": [
            "断"
          ],
          "evidence": [
            "判断曹操行刺"
          ],
          "notes": "候选状态变体，仅在后续剧情明确进入该状态时使用。"
        }
      ],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：李儒 / 谋士",
        "常见关联对象：董卓、少帝、唐妃",
        "已处理文本出现范围：C0006 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000063",
      "entity_uid": "E000063",
      "identity_summary": "侍御史；谏何进勿召董卓",
      "visual_anchor_summary": "侍御史；谏何进勿召董卓",
      "design_keywords": [
        "郑泰",
        "侍御史",
        "谏何进勿召董卓",
        "侍御史郑泰谏曰"
      ],
      "design_prompt_fragments": [
        "侍御史；谏何进勿召董卓",
        "郑泰",
        "侍御史",
        "谏何进勿召董卓",
        "侍御史郑泰谏曰"
      ],
      "appearance_core": [
        "侍御史",
        "谏何进勿召董卓",
        "侍御史郑泰谏曰"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "何进"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000063:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "侍御史",
            "谏何进勿召董卓",
            "侍御史郑泰谏曰"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：郑泰 / 侍御史",
        "常见关联对象：何进",
        "已处理文本出现范围：C0006 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000064",
      "entity_uid": "E000064",
      "identity_summary": "袁绍之弟；引兵布列青琐门",
      "visual_anchor_summary": "袁绍之弟；引兵布列青琐门",
      "design_keywords": [
        "袁术",
        "袁绍之弟",
        "引兵布列青琐门",
        "袁绍之弟袁术领之"
      ],
      "design_prompt_fragments": [
        "袁绍之弟；引兵布列青琐门",
        "袁术",
        "袁绍之弟",
        "引兵布列青琐门",
        "袁绍之弟袁术领之"
      ],
      "appearance_core": [
        "袁绍之弟",
        "引兵布列青琐门",
        "袁绍之弟袁术领之"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [
        "引兵布列青琐门"
      ],
      "atmosphere_core": [],
      "material_core": [
        "引兵布列青琐门"
      ],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [
        {
          "variant_id": "VC000064:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "袁绍之弟",
            "引兵布列青琐门",
            "袁绍之弟袁术领之"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0006 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000065",
      "entity_uid": "E000065",
      "identity_summary": "何进部将",
      "visual_anchor_summary": "何进部将",
      "design_keywords": [
        "吴匡",
        "何进部将",
        "何进部将吴匡"
      ],
      "design_prompt_fragments": [
        "何进部将",
        "吴匡",
        "何进部将吴匡"
      ],
      "appearance_core": [
        "何进部将",
        "何进部将吴匡"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "何苗"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000065:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "何进部将",
            "何进部将吴匡"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：何苗",
        "已处理文本出现范围：C0006 -> C0006"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000067",
      "entity_uid": "E000067",
      "identity_summary": "十常侍之一；被闵贡所杀",
      "visual_anchor_summary": "十常侍之一；被闵贡所杀",
      "design_keywords": [
        "段珪",
        "十常侍之一",
        "被闵贡所杀",
        "闵贡赶上段珪拏住...贡遂…"
      ],
      "design_prompt_fragments": [
        "十常侍之一；被闵贡所杀",
        "段珪",
        "十常侍之一",
        "被闵贡所杀",
        "闵贡赶上段珪拏住...贡遂…"
      ],
      "appearance_core": [
        "十常侍之一",
        "被闵贡所杀",
        "闵贡赶上段珪拏住...贡遂杀段珪",
        "段珪，劫擁少帝及陳留王；貢遂殺段珪"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "少帝",
        "闵贡"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000067:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "十常侍之一",
            "被闵贡所杀",
            "闵贡赶上段珪拏住...贡遂杀段珪"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：少帝、闵贡",
        "已处理文本出现范围：C0007 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000068",
      "entity_uid": "E000068",
      "identity_summary": "汉朝皇帝；被十常侍劫持",
      "visual_anchor_summary": "汉朝皇帝；被十常侍劫持",
      "design_keywords": [
        "少帝",
        "汉朝皇帝",
        "被十常侍劫持",
        "汉灵帝之子"
      ],
      "design_prompt_fragments": [
        "汉朝皇帝；被十常侍劫持",
        "少帝",
        "汉朝皇帝",
        "被十常侍劫持",
        "汉灵帝之子"
      ],
      "appearance_core": [
        "汉朝皇帝",
        "被十常侍劫持",
        "汉灵帝之子",
        "被董卓欲废"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [
        "被十常侍劫持"
      ],
      "owner_candidates": [
        "张让",
        "段珪",
        "崔毅",
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000068:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "汉朝皇帝",
            "被十常侍劫持",
            "汉灵帝之子"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：少帝 / 皇帝 / 今上",
        "常见关联对象：张让、段珪、崔毅",
        "已处理文本出现范围：C0007 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000069",
      "entity_uid": "E000069",
      "identity_summary": "少帝之弟；聪明好学",
      "visual_anchor_summary": "少帝之弟；聪明好学",
      "design_keywords": [
        "陈留王",
        "少帝之弟",
        "聪明好学",
        "汉灵帝之子"
      ],
      "design_prompt_fragments": [
        "少帝之弟；聪明好学",
        "陈留王",
        "少帝之弟",
        "聪明好学",
        "汉灵帝之子"
      ],
      "appearance_core": [
        "少帝之弟",
        "聪明好学",
        "汉灵帝之子",
        "董卓欲立为帝"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000069:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "少帝之弟",
            "聪明好学",
            "汉灵帝之子"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：陈留王 / 皇弟 / 协 / 献帝 / 伯和",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0007 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000070",
      "entity_uid": "E000070",
      "identity_summary": "追捕十常侍；救驾官员",
      "visual_anchor_summary": "追捕十常侍；救驾官员",
      "design_keywords": [
        "闵贡",
        "追捕十常侍",
        "救驾官员",
        "当前何南中部掾吏闵贡"
      ],
      "design_prompt_fragments": [
        "追捕十常侍；救驾官员",
        "闵贡",
        "追捕十常侍",
        "救驾官员",
        "当前何南中部掾吏闵贡"
      ],
      "appearance_core": [
        "追捕十常侍",
        "救驾官员",
        "当前何南中部掾吏闵贡"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "段珪"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000070:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "追捕十常侍",
            "救驾官员",
            "当前何南中部掾吏闵贡"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：闵贡 / 何南中部掾吏",
        "常见关联对象：段珪",
        "已处理文本出现范围：C0007 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000071",
      "entity_uid": "E000071",
      "identity_summary": "崔烈之弟；隐居庄主",
      "visual_anchor_summary": "崔烈之弟；隐居庄主",
      "design_keywords": [
        "崔毅",
        "崔烈之弟",
        "隐居庄主",
        "庄主是夜梦两红日坠于庄后"
      ],
      "design_prompt_fragments": [
        "崔烈之弟；隐居庄主",
        "崔毅",
        "崔烈之弟",
        "隐居庄主",
        "庄主是夜梦两红日坠于庄后"
      ],
      "appearance_core": [
        "崔烈之弟",
        "隐居庄主",
        "庄主是夜梦两红日坠于庄后"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "少帝"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000071:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "崔烈之弟",
            "隐居庄主",
            "庄主是夜梦两红日坠于庄后"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：崔毅 / 庄主",
        "常见关联对象：少帝",
        "已处理文本出现范围：C0007 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000072",
      "entity_uid": "E000072",
      "identity_summary": "反对董卓废立；吕布义父",
      "visual_anchor_summary": "反对董卓废立；布提刀逕入丁原帳中",
      "design_keywords": [
        "丁原",
        "反对董卓废立",
        "吕布义父",
        "被吕布所杀",
        "布提刀逕入丁原帳中",
        "乃荆州刺史丁原也"
      ],
      "design_prompt_fragments": [
        "反对董卓废立；布提刀逕入丁原帳中",
        "丁原",
        "反对董卓废立",
        "吕布义父",
        "被吕布所杀",
        "布提刀逕入丁原帳中",
        "乃荆州刺史丁原也"
      ],
      "appearance_core": [
        "反对董卓废立",
        "吕布义父",
        "被吕布所杀",
        "乃荆州刺史丁原也"
      ],
      "clothing_core": [],
      "prop_core": [
        "布提刀逕入丁原帳中"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "吕布义父",
        "被吕布所杀"
      ],
      "form_core": [
        "布提刀逕入丁原帳中"
      ],
      "usage_core": [
        "乃荆州刺史丁原也"
      ],
      "owner_candidates": [
        "董卓",
        "吕布"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000072:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "反对董卓废立",
            "吕布义父",
            "被吕布所杀"
          ],
          "clothing": [],
          "props": [
            "布提刀逕入丁原帳中"
          ],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：丁原 / 荆州刺史 / 建阳 / 丁建陽 / 丁刺史",
        "常见关联对象：董卓、吕布",
        "已处理文本出现范围：C0007 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000073",
      "entity_uid": "E000073",
      "identity_summary": "丁原部将；勇猛非凡",
      "visual_anchor_summary": "丁原部将；布提刀逕入丁原帳中",
      "design_keywords": [
        "吕布",
        "丁原部将",
        "勇猛非凡",
        "杀丁原投董卓",
        "布提刀逕入丁原帳中",
        "姓吕，名布，字奉先者也"
      ],
      "design_prompt_fragments": [
        "丁原部将；布提刀逕入丁原帳中",
        "吕布",
        "丁原部将",
        "勇猛非凡",
        "杀丁原投董卓",
        "布提刀逕入丁原帳中",
        "姓吕，名布，字奉先者也"
      ],
      "appearance_core": [
        "丁原部将",
        "勇猛非凡",
        "杀丁原投董卓",
        "护卫董卓"
      ],
      "clothing_core": [],
      "prop_core": [
        "布提刀逕入丁原帳中"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "布提刀逕入丁原帳中",
        "姓吕，名布，字奉先者也",
        "见董卓坐于床上，吕布侍立于侧"
      ],
      "form_core": [
        "布提刀逕入丁原帳中"
      ],
      "usage_core": [],
      "owner_candidates": [
        "丁原",
        "董卓",
        "李肃"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000073:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "丁原部将",
            "勇猛非凡",
            "杀丁原投董卓"
          ],
          "clothing": [],
          "props": [
            "布提刀逕入丁原帳中"
          ],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：吕布 / 吕奉先 / 奉先",
        "常见关联对象：丁原、董卓、李肃",
        "已处理文本出现范围：C0007 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000074",
      "entity_uid": "E000074",
      "identity_summary": "少帝逃难处；在洛阳附近",
      "visual_anchor_summary": "奔走至北邙山",
      "design_keywords": [
        "北邙山",
        "山岳/洞天",
        "奔走至北邙山",
        "连夜奔走至北邙山"
      ],
      "design_prompt_fragments": [
        "奔走至北邙山",
        "北邙山",
        "山岳/洞天",
        "连夜奔走至北邙山"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "奔走至北邙山",
        "连夜奔走至北邙山"
      ],
      "landmark_core": [
        "奔走至北邙山",
        "连夜奔走至北邙山"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0007 -> C0007"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000075",
      "entity_uid": "E000075",
      "identity_summary": "董卓部将；劝降吕布",
      "visual_anchor_summary": "董卓部将；劝降吕布",
      "design_keywords": [
        "李肃",
        "董卓部将",
        "劝降吕布",
        "說呂布拱手來降"
      ],
      "design_prompt_fragments": [
        "董卓部将；劝降吕布",
        "李肃",
        "董卓部将",
        "劝降吕布",
        "說呂布拱手來降"
      ],
      "appearance_core": [
        "董卓部将",
        "劝降吕布",
        "說呂布拱手來降",
        "卓大喜，观其人，乃虎贲中郎李肃也。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "卓大喜，观其人，乃虎贲中郎李肃也。"
      ],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "劝降吕布"
      ],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "吕布"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000075:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "董卓部将",
            "劝降吕布",
            "說呂布拱手來降"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：李肃 / 虎賁中郎 / 虎贲中郎",
        "常见关联对象：吕布",
        "已处理文本出现范围：C0008 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000076",
      "entity_uid": "E000076",
      "identity_summary": "董卓赠吕布；日行千里",
      "visual_anchor_summary": "赤兔马",
      "design_keywords": [
        "赤兔马",
        "董卓赠吕布",
        "有良馬一匹，名曰『赤兔』",
        "某闻主公有名马一匹，号曰‘…"
      ],
      "design_prompt_fragments": [
        "赤兔马",
        "董卓赠吕布",
        "有良馬一匹，名曰『赤兔』",
        "某闻主公有名马一匹，号曰‘…"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "赤兔马",
        "董卓赠吕布",
        "日行千里",
        "日行千里良马"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [
        "董卓赠吕布"
      ],
      "form_core": [
        "赤兔马",
        "董卓赠吕布",
        "日行千里"
      ],
      "usage_core": [
        "有良馬一匹，名曰『赤兔』",
        "某闻主公有名马一匹，号曰‘赤兔’，日行千里。"
      ],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持物件材质、形制和关键纹样一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要把使用状态、破损状态当作恒定外观"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0008 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000077",
      "entity_uid": "E000077",
      "identity_summary": "太傅；袁绍叔父",
      "visual_anchor_summary": "太傅；袁绍叔父",
      "design_keywords": [
        "袁隗",
        "太傅",
        "袁绍叔父",
        "太傳袁隗與百官皆到"
      ],
      "design_prompt_fragments": [
        "太傅；袁绍叔父",
        "袁隗",
        "太傅",
        "袁绍叔父",
        "太傳袁隗與百官皆到"
      ],
      "appearance_core": [
        "太傅",
        "袁绍叔父",
        "太傳袁隗與百官皆到",
        "是日，太傅袁隗与百官皆到。"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [
        {
          "variant_id": "VC000077:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "太傅",
            "袁绍叔父",
            "太傳袁隗與百官皆到"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：袁隗 / 太傳 / 太傅",
        "已处理文本出现范围：C0008 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000078",
      "entity_uid": "E000078",
      "identity_summary": "侍中；建议赦袁绍",
      "visual_anchor_summary": "侍中；建议赦袁绍",
      "design_keywords": [
        "周毖",
        "侍中",
        "建议赦袁绍",
        "董卓侍中"
      ],
      "design_prompt_fragments": [
        "侍中；建议赦袁绍",
        "周毖",
        "侍中",
        "建议赦袁绍",
        "董卓侍中"
      ],
      "appearance_core": [
        "侍中",
        "建议赦袁绍",
        "董卓侍中",
        "建议安抚袁绍"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000078:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "侍中",
            "建议赦袁绍",
            "董卓侍中"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：周毖 / 侍中",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0008 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000079",
      "entity_uid": "E000079",
      "identity_summary": "校尉；建议安抚袁绍",
      "visual_anchor_summary": "校尉；建议安抚袁绍",
      "design_keywords": [
        "伍琼",
        "校尉",
        "建议安抚袁绍",
        "刺杀董卓未遂",
        "越骑校尉伍孚，字德瑜，见卓…",
        "刺杀董卓"
      ],
      "design_prompt_fragments": [
        "校尉；建议安抚袁绍",
        "伍琼",
        "校尉",
        "建议安抚袁绍",
        "刺杀董卓未遂",
        "越骑校尉伍孚，字德瑜，见卓…",
        "刺杀董卓"
      ],
      "appearance_core": [
        "校尉",
        "建议安抚袁绍",
        "刺杀董卓未遂",
        "越骑校尉"
      ],
      "clothing_core": [],
      "prop_core": [
        "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平。尝于朝服内披小铠，藏短刀，欲伺便杀卓。"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平。尝于朝服内披小铠，藏短刀，欲伺便杀卓。"
      ],
      "usage_core": [
        "刺杀董卓",
        "刺杀董卓未遂",
        "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平。尝于朝服内披小铠，藏短刀，欲伺便杀卓。"
      ],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000079:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "校尉",
            "建议安抚袁绍",
            "刺杀董卓未遂"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [
        {
          "variant_id": "VC000079:state:wounded",
          "label": "伤损态",
          "variant_type": "wounded",
          "signals": [
            "残"
          ],
          "evidence": [
            "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平",
            "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平。尝于朝服内披小铠，藏短刀，欲伺便杀卓。"
          ],
          "notes": "候选状态变体，仅在后续剧情明确进入该状态时使用。"
        },
        {
          "variant_id": "VC000079:state:armored",
          "label": "重装态",
          "variant_type": "armored",
          "signals": [
            "铠"
          ],
          "evidence": [
            "越骑校尉伍孚，字德瑜，见卓残暴，愤恨不平。尝于朝服内披小铠，藏短刀，欲伺便杀卓。"
          ],
          "notes": "候选状态变体，仅在后续剧情明确进入该状态时使用。"
        }
      ],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：伍琼 / 校尉 / 德瑜 / 越骑校尉 / 伍孚",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0008 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000080",
      "entity_uid": "E000080",
      "identity_summary": "尚书；反对董卓被杀",
      "visual_anchor_summary": "尚书；反对董卓被杀",
      "design_keywords": [
        "丁管",
        "尚书",
        "反对董卓被杀",
        "乃尚書丁管也"
      ],
      "design_prompt_fragments": [
        "尚书；反对董卓被杀",
        "丁管",
        "尚书",
        "反对董卓被杀",
        "乃尚書丁管也"
      ],
      "appearance_core": [
        "尚书",
        "反对董卓被杀",
        "乃尚書丁管也"
      ],
      "clothing_core": [],
      "prop_core": [
        "尚书"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "尚书"
      ],
      "usage_core": [],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000080:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "尚书",
            "反对董卓被杀",
            "乃尚書丁管也"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：丁管 / 尚书",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0008 -> C0008"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000081",
      "entity_uid": "E000081",
      "identity_summary": "随少帝被囚",
      "visual_anchor_summary": "随少帝被囚",
      "design_keywords": [
        "唐妃",
        "随少帝被囚",
        "卓命扶何太后并弘农王及帝妃…"
      ],
      "design_prompt_fragments": [
        "随少帝被囚",
        "唐妃",
        "卓命扶何太后并弘农王及帝妃…"
      ],
      "appearance_core": [
        "随少帝被囚",
        "卓命扶何太后并弘农王及帝妃唐氏于永安宫闲住"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "李儒"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000081:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "随少帝被囚",
            "卓命扶何太后并弘农王及帝妃唐氏于永安宫闲住"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：唐妃 / 帝妃",
        "常见关联对象：李儒",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000082",
      "entity_uid": "E000082",
      "identity_summary": "被董卓胁迫为官",
      "visual_anchor_summary": "被董卓胁迫为官",
      "design_keywords": [
        "蔡邕",
        "被董卓胁迫为官",
        "卓命征之，邕不赴。卓怒，使…"
      ],
      "design_prompt_fragments": [
        "被董卓胁迫为官",
        "蔡邕",
        "卓命征之，邕不赴。卓怒，使…"
      ],
      "appearance_core": [
        "被董卓胁迫为官",
        "卓命征之，邕不赴。卓怒，使人谓邕曰：如不来，当灭汝族"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000082:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "被董卓胁迫为官",
            "卓命征之，邕不赴。卓怒，使人谓邕曰：如不来，当灭汝族"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000083",
      "entity_uid": "E000083",
      "identity_summary": "汉朝大臣",
      "visual_anchor_summary": "汉朝大臣",
      "design_keywords": [
        "王允",
        "汉朝大臣",
        "王允得书，寻思无计"
      ],
      "design_prompt_fragments": [
        "汉朝大臣",
        "王允",
        "王允得书，寻思无计"
      ],
      "appearance_core": [
        "汉朝大臣",
        "王允得书，寻思无计"
      ],
      "clothing_core": [],
      "prop_core": [
        "王允得书，寻思无计"
      ],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "王允得书，寻思无计"
      ],
      "usage_core": [],
      "owner_candidates": [
        "七星宝刀"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000083:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "汉朝大臣",
            "王允得书，寻思无计"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：王允 / 司徒",
        "常见关联对象：七星宝刀",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000084",
      "entity_uid": "E000084",
      "identity_summary": "王允所有；曹操借之",
      "visual_anchor_summary": "闻司徒有七星宝刀一口，愿借与操入相府刺…",
      "design_keywords": [
        "七星宝刀",
        "兵器",
        "闻司徒有七星宝刀一口，愿借…"
      ],
      "design_prompt_fragments": [
        "闻司徒有七星宝刀一口，愿借与操入相府刺…",
        "七星宝刀",
        "兵器",
        "闻司徒有七星宝刀一口，愿借…"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "闻司徒有七星宝刀一口，愿借与操入相府刺杀之。"
      ],
      "location_core": [
        "闻司徒有七星宝刀一口，愿借与操入相府刺杀之。"
      ],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "闻司徒有七星宝刀一口，愿借与操入相府刺杀之。"
      ],
      "usage_core": [
        "闻司徒有七星宝刀一口，愿借与操入相府刺杀之。"
      ],
      "owner_candidates": [
        "王允"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持物件材质、形制和关键纹样一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要把使用状态、破损状态当作恒定外观"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：王允",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000085",
      "entity_uid": "E000085",
      "identity_summary": "董卓屠村之地",
      "visual_anchor_summary": "董卓屠村之地",
      "design_keywords": [
        "阳城",
        "城镇/疆域",
        "董卓屠村之地"
      ],
      "design_prompt_fragments": [
        "董卓屠村之地",
        "阳城",
        "城镇/疆域"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "董卓屠村之地"
      ],
      "landmark_core": [
        "董卓屠村之地"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "董卓"
      ],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：董卓",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000086",
      "entity_uid": "E000086",
      "identity_summary": "袁绍驻兵处",
      "visual_anchor_summary": "时袁绍在渤海，闻知董卓弄权，乃差人赍密…；渤海",
      "design_keywords": [
        "渤海",
        "山岳/洞天",
        "时袁绍在渤海，闻知董卓弄权…",
        "袁绍驻兵处"
      ],
      "design_prompt_fragments": [
        "时袁绍在渤海，闻知董卓弄权，乃差人赍密…；渤海",
        "渤海",
        "山岳/洞天",
        "时袁绍在渤海，闻知董卓弄权…",
        "袁绍驻兵处"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [
        "时袁绍在渤海，闻知董卓弄权，乃差人赍密书来见王允。"
      ],
      "location_core": [
        "渤海",
        "袁绍驻兵处",
        "时袁绍在渤海，闻知董卓弄权，乃差人赍密书来见王允。"
      ],
      "landmark_core": [
        "渤海",
        "袁绍驻兵处",
        "时袁绍在渤海，闻知董卓弄权，乃差人赍密书来见王允。"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [
        "时袁绍在渤海，闻知董卓弄权，乃差人赍密书来见王允。"
      ],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0009 -> C0009"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000087",
      "entity_uid": "E000087",
      "identity_summary": "中牟县令；弃官随曹操",
      "visual_anchor_summary": "中牟县令；弃官随曹操",
      "design_keywords": [
        "陈宫",
        "中牟县令",
        "弃官随曹操",
        "吾姓陈，名宫，字公台"
      ],
      "design_prompt_fragments": [
        "中牟县令；弃官随曹操",
        "陈宫",
        "中牟县令",
        "弃官随曹操",
        "吾姓陈，名宫，字公台"
      ],
      "appearance_core": [
        "中牟县令",
        "弃官随曹操",
        "吾姓陈，名宫，字公台"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [
        "吾姓陈，名宫，字公台"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "曹操"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000087:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "中牟县令",
            "弃官随曹操",
            "吾姓陈，名宫，字公台"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "别名与本名指向同一实体：陈宫 / 陈县令 / 公台",
        "常见关联对象：曹操",
        "已处理文本出现范围：C0010 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000088",
      "entity_uid": "E000088",
      "identity_summary": "曹操父结义弟兄",
      "visual_anchor_summary": "曹操父结义弟兄",
      "design_keywords": [
        "吕伯奢",
        "曹操父结义弟兄",
        "此间有一人姓吕，名伯奢"
      ],
      "design_prompt_fragments": [
        "曹操父结义弟兄",
        "吕伯奢",
        "此间有一人姓吕，名伯奢"
      ],
      "appearance_core": [
        "曹操父结义弟兄",
        "此间有一人姓吕，名伯奢"
      ],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [],
      "landmark_core": [],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [
        "曹操"
      ],
      "costume_variants": [
        {
          "variant_id": "VC000088:costume:default",
          "label": "基础造型",
          "variant_type": "default",
          "appearance": [
            "曹操父结义弟兄",
            "此间有一人姓吕，名伯奢"
          ],
          "clothing": [],
          "props": [],
          "source_mode": "static_core",
          "notes": "默认角色主设；后续镜头只在此基础上叠加情绪、动作和状态。"
        }
      ],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持角色核心外貌、服饰母题和主要随身物一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "常见关联对象：曹操",
        "已处理文本出现范围：C0010 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000089",
      "entity_uid": "E000089",
      "identity_summary": "曹操途经之地",
      "visual_anchor_summary": "中牟县",
      "design_keywords": [
        "中牟县",
        "曹操途经之地"
      ],
      "design_prompt_fragments": [
        "中牟县",
        "曹操途经之地"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "中牟县",
        "曹操途经之地",
        "路经中牟县"
      ],
      "landmark_core": [
        "中牟县",
        "曹操途经之地",
        "路经中牟县"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0010 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    },
    {
      "visual_card_id": "VC000090",
      "entity_uid": "E000090",
      "identity_summary": "曹操陈宫途经地",
      "visual_anchor_summary": "成皋",
      "design_keywords": [
        "成皋",
        "曹操陈宫途经地"
      ],
      "design_prompt_fragments": [
        "成皋",
        "曹操陈宫途经地"
      ],
      "appearance_core": [],
      "clothing_core": [],
      "prop_core": [],
      "location_core": [
        "成皋",
        "曹操陈宫途经地",
        "至成皋地方"
      ],
      "landmark_core": [
        "成皋",
        "曹操陈宫途经地",
        "至成皋地方"
      ],
      "atmosphere_core": [],
      "material_core": [],
      "form_core": [],
      "usage_core": [],
      "owner_candidates": [],
      "costume_variants": [],
      "state_variants": [],
      "style_constraints": [
        "保持同一实体在跨镜头中的核心身份稳定",
        "保持场景结构、地标和整体氛围一致"
      ],
      "negative_constraints": [
        "不要把当前镜头的临时情绪、动作、伤势写入静态身份卡",
        "不要凭空改动已建立的核心外观设定",
        "不要在不同镜头中随意改变空间布局和地标位置"
      ],
      "consistency_rules": [
        "后续 scene 与 shot 只能在此静态身份卡之上叠加动态状态",
        "已处理文本出现范围：C0010 -> C0010"
      ],
      "provider_prompt_overrides": {},
      "notes": "程序聚合卡，后续可在不改 entity_uid 的前提下人工补强。"
    }
  ]
}