{
  "messages": [
    {
      "role": "system",
      "content": "You are a screenwriting agent. The program already created a script skeleton and shot plan. Do not change scene_id or shot_id ordering. Keep the number of shots stable. Chronology is program-owned. Use it to keep flashback, dream, rumor, and parallel-line language consistent, but do not rewrite chronology fields. Adaptation is also program-owned. Use the adaptation brief to decide what to fully dramatize, what to compress, and what to turn into bridge narration. Refine language, dialogue, narration, and shot descriptions while preserving the program structure. Prefer the existing entity display names from the entity context. Do not invent unnecessary new speaker variants when the candidate already provides a stable character name. Return JSON only."
    },
    {
      "role": "user",
      "content": "Given the scene payload, chronology context, adaptation context, entity context, and the program-generated script candidate, refine it into a concise screenplay. Output STRICT JSON with keys: scene_id, shots (list), scene_notes, audio_notes, narrator_profile_id. Shot schema: {shot_id,description,camera,actions,dialogue,narration,on_screen_text,narrator_profile_id,narration_delivery_hint}. dialogue is a list of {speaker,speaker_entity_uid,delivery_hint,line}. speaker_entity_uid and narrator_profile_id are program-owned identity fields: preserve the candidate values when unsure, and do not fabricate random IDs. Keep the same shot count as the candidate unless the candidate is malformed. Keep the narrative presentation order, but make the script language consistent with chronology time_mode, anchor, ordering hints, and adaptation decision/presentation_mode. Prefer existing characters and locations. Return a single JSON object and nothing else (no markdown, no code fences). If unsure, return {\"scene_id\":\"\",\"shots\":[]}.\n\nSCENE:\n{\"candidate_id\": \"C0001-SC01\", \"title\": \"张三走进客栈\", \"summary\": \"张三走进客栈，李四抬头看他。\", \"type\": [\"环境描写\", \"人物登场\"], \"tone\": [\"中性\", \"紧张\"], \"importance\": \"主线\", \"presentation\": [\"氛围镜头\", \"人物特写\"], \"key_beats\": [\"张三走进客栈\", \"李四抬头目光如刀\"], \"characters\": [\"张三\", \"李四\"], \"locations\": [\"客栈\"], \"entity_refs\": [{\"entity_id\": \"E000001\", \"entity_uid\": \"E000001\", \"name\": \"张三\", \"canonical_name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"张三\"], \"match_score\": 5.2, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000003\", \"entity_uid\": \"E000003\", \"name\": \"客栈\", \"canonical_name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"客栈\"], \"match_score\": 5.1, \"ref_role\": \"location_candidate\"}, {\"entity_id\": \"E000002\", \"entity_uid\": \"E000002\", \"name\": \"李四\", \"canonical_name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"李四\"], \"match_score\": 5.1, \"ref_role\": \"character_candidate\"}], \"continuation_of_prev\": false, \"source_chunk_id\": \"C0001\", \"source_start_para\": 1, \"source_end_para\": 2, \"text\": \"第一章\\n\\n张三走进客栈，天色将暮。李四抬头看他，目光如刀。\", \"text_preview\": \"第一章 张三走进客栈，天色将暮。李四抬头看他，目光如刀\", \"candidate_meta\": {\"candidate_id\": \"C0001-SC01\", \"record_count\": 2, \"char_len\": 29, \"structure_counts\": {\"chapter_heading\": 1, \"body\": 1}, \"boundary_reasons_after\": [\"chapter_heading\"], \"matched_entities\": [{\"entity_id\": \"E000001\", \"name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"张三\"], \"score\": 5.2}, {\"entity_id\": \"E000003\", \"name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"客栈\"], \"score\": 5.1}, {\"entity_id\": \"E000002\", \"name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"李四\"], \"score\": 5.1}], \"entity_refs\": [{\"entity_id\": \"E000001\", \"entity_uid\": \"E000001\", \"name\": \"张三\", \"canonical_name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"张三\"], \"match_score\": 5.2, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000003\", \"entity_uid\": \"E000003\", \"name\": \"客栈\", \"canonical_name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"客栈\"], \"match_score\": 5.1, \"ref_role\": \"location_candidate\"}, {\"entity_id\": \"E000002\", \"entity_uid\": \"E000002\", \"name\": \"李四\", \"canonical_name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"李四\"], \"match_score\": 5.1, \"ref_role\": \"character_candidate\"}], \"heuristic_types\": [\"环境描写\"], \"heuristic_tones\": [\"中性\"], \"heuristic_presentation\": [\"氛围镜头\"], \"heuristic_importance\": \"主线\"}, \"scene_id\": \"S0001\"}\n\nCHRONOLOGY:\n{\"scene_id\": \"S0001\", \"narrative_order\": 1, \"story_chronology_order\": 1, \"story_chronology_group\": \"CG0001\", \"time_mode\": \"unknown\", \"confidence\": 0.3, \"order_delta\": 0, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"\"}, \"constraints\": [], \"evidence\": []}\n\nADAPTATION:\n{\"scene_id\": \"S0001\", \"source_chunk_id\": \"C0001\", \"scene_summary\": \"张三走进客栈，李四抬头看他。\", \"chronology\": {\"scene_id\": \"S0001\", \"narrative_order\": 1, \"story_chronology_order\": 1, \"story_chronology_group\": \"CG0001\", \"time_mode\": \"unknown\", \"confidence\": 0.3, \"order_delta\": 0, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"\"}, \"constraints\": [], \"evidence\": []}, \"decision\": \"retain\", \"presentation_mode\": \"dramatize\", \"story_function\": [\"开场\", \"建立氛围\", \"引入人物\"], \"adaptation_focus\": \"通过视觉和表演建立紧张氛围，并引入主角张三与潜在对手李四的首次对视。\", \"must_keep\": [\"张三走进客栈\", \"李四抬头目光如刀\", \"天色将暮\"], \"may_compress\": [\"环境铺陈\"], \"visual_focus\": [\"张三进入客栈的剪影/身影\", \"李四抬头的特写与眼神\", \"客栈内部昏暗的环境\", \"天色将暮的光影\"], \"audio_focus\": [\"环境音（客栈嘈杂声）\", \"脚步声\", \"可能的紧张配乐或无声\"], \"continuity_requirements\": [\"角色连续性：张三 / 李四\", \"地点连续性：客栈\", \"时间连续性：黄昏\"], \"script_objective\": \"建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"conflict\": \"潜在的、未言明的紧张与对立（通过眼神传达）\", \"turning_point\": \"李四抬头，目光与张三相遇的瞬间。\", \"reason\": \"main_conflict_or_dialogue_dense；default_dramatize；此场景是故事的开场，包含关键人物登场和潜在的戏剧冲突（眼神交锋），适合保留并以戏剧化方式呈现，以建立基调和悬念。\", \"candidate_meta\": {\"scene_id\": \"S0001\", \"decision_reasons\": [\"main_conflict_or_dialogue_dense\"], \"presentation_reasons\": [\"default_dramatize\"], \"metrics\": {\"text_length\": 95, \"quote_count\": 0, \"action_score\": 0, \"exposition_score\": 0, \"inner_score\": 0, \"transition_score\": 0, \"reveal_score\": 0, \"tension_score\": 0, \"environment_score\": 5, \"character_count\": 2, \"location_count\": 1, \"beat_count\": 2, \"continuation_of_prev\": false, \"time_mode\": \"unknown\", \"order_delta\": 0}, \"characters\": [\"张三\", \"李四\"], \"locations\": [\"客栈\"], \"key_beats\": [\"张三走进客栈\", \"李四抬头目光如刀\"], \"entity_refs\": [{\"entity_uid\": \"E000001\", \"entity_id\": \"E000001\", \"canonical_name\": \"张三\", \"name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"张三\"], \"match_score\": 5.2, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}, {\"entity_uid\": \"E000003\", \"entity_id\": \"E000003\", \"canonical_name\": \"客栈\", \"name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"客栈\"], \"match_score\": 5.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"location_candidate\"}, {\"entity_uid\": \"E000002\", \"entity_id\": \"E000002\", \"canonical_name\": \"李四\", \"name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"李四\"], \"match_score\": 5.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}]}, \"retained_group_id\": \"AG0001\", \"beat_id\": \"AB0001\", \"group_role\": \"lead\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"merge_lead_scene_id\": \"S0001\", \"merge_reason\": \"adjacent_narrative_order；character_overlap；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次\", \"group_scene_count\": 2, \"group_context\": {\"group_id\": \"AG0001\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"lead_scene_id\": \"S0001\", \"support_scene_ids\": [\"S0002\"], \"merged_scene_count\": 1, \"group_summary\": \"张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。\", \"script_objective\": \"建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"story_functions\": [\"开场\", \"建立氛围\", \"引入人物\", \"引入关键道具\", \"建立角色内心状态\", \"推进悬念\"], \"must_keep\": [\"张三走进客栈\", \"李四抬头目光如刀\", \"天色将暮\", \"张三拾起铜令的动作\", \"角色不安的情绪反应\", \"时间设定：清晨\"], \"continuity_requirements\": [\"角色连续性：张三 / 李四\", \"地点连续性：客栈\", \"时间连续性：黄昏\", \"时间连续性：紧接前一场的‘清晨’\", \"角色连续性：张三\", \"道具连续性：铜令首次出现\"], \"merged_scene_summaries\": [\"清晨，张三拾起铜令，心中不安。\"]}}\n\nENTITY CONTEXT:\n{\"registry_entities\": [{\"entity_uid\": \"E000001\", \"canonical_name\": \"张三\", \"aliases\": [], \"type\": \"人物\", \"subtype\": \"\", \"voice_card_id\": \"VO000001\"}, {\"entity_uid\": \"E000002\", \"canonical_name\": \"李四\", \"aliases\": [], \"type\": \"人物\", \"subtype\": \"\", \"voice_card_id\": \"VO000002\"}, {\"entity_uid\": \"E000003\", \"canonical_name\": \"客栈\", \"aliases\": [], \"type\": \"地点\", \"subtype\": \"\", \"voice_card_id\": \"\"}], \"kg_entities\": [{\"entity_id\": \"E000003\", \"name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"aliases\": [], \"attributes\": {}, \"descriptions\": [\"张三走进\"], \"evidence\": [\"张三走进客栈\"], \"mentions\": [{\"chunk_id\": \"C0001\", \"summary\": \"张三走进\", \"evidence\": [\"张三走进客栈\"], \"attributes\": {}}], \"mention_count\": 1, \"observation_count\": 1, \"first_seen\": \"C0001\", \"last_seen\": \"C0001\"}, {\"entity_id\": \"E000001\", \"name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"aliases\": [], \"attributes\": {}, \"descriptions\": [\"走进客栈\", \"拾起铜令\"], \"evidence\": [\"张三走进客栈\", \"张三拾起铜令\"], \"mentions\": [{\"chunk_id\": \"C0001\", \"summary\": \"走进客栈\", \"evidence\": [\"张三走进客栈\"], \"attributes\": {}}, {\"chunk_id\": \"C0001\", \"summary\": \"拾起铜令\", \"evidence\": [\"张三拾起铜令\"], \"attributes\": {}}], \"mention_count\": 2, \"observation_count\": 2, \"first_seen\": \"C0001\", \"last_seen\": \"C0001\"}, {\"entity_id\": \"E000002\", \"name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"aliases\": [], \"attributes\": {}, \"descriptions\": [\"抬头看张三\"], \"evidence\": [\"李四抬头看他\"], \"mentions\": [{\"chunk_id\": \"C0001\", \"summary\": \"抬头看张三\", \"evidence\": [\"李四抬头看他\"], \"attributes\": {}}], \"mention_count\": 1, \"observation_count\": 1, \"first_seen\": \"C0001\", \"last_seen\": \"C0001\"}]}\n\nSCRIPT CANDIDATE:\n{\"scene_id\": \"S0001\", \"scene_notes\": \"张三走进客栈，李四抬头看他。；重要性：主线；呈现：氛围镜头 / 人物特写；改编策略：retain；呈现策略：dramatize；组策略：compress_block；该场次承担组内合并输出；剧本目标：建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"audio_notes\": \"环境音先行；动作点补音效；环境音（客栈嘈杂声）；脚步声\", \"narrator_profile_id\": \"narrator_main_cn\", \"chronology\": {\"scene_id\": \"S0001\", \"narrative_order\": 1, \"story_chronology_order\": 1, \"story_chronology_group\": \"CG0001\", \"time_mode\": \"unknown\", \"confidence\": 0.3, \"order_delta\": 0, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"\"}, \"constraints\": [], \"evidence\": []}, \"adaptation\": {\"scene_id\": \"S0001\", \"decision\": \"retain\", \"presentation_mode\": \"dramatize\", \"story_function\": [\"开场\", \"建立氛围\", \"引入人物\"], \"adaptation_focus\": \"通过视觉和表演建立紧张氛围，并引入主角张三与潜在对手李四的首次对视。\", \"must_keep\": [\"张三走进客栈\", \"李四抬头目光如刀\", \"天色将暮\"], \"may_compress\": [\"环境铺陈\"], \"visual_focus\": [\"张三进入客栈的剪影/身影\", \"李四抬头的特写与眼神\", \"客栈内部昏暗的环境\", \"天色将暮的光影\"], \"audio_focus\": [\"环境音（客栈嘈杂声）\", \"脚步声\", \"可能的紧张配乐或无声\"], \"continuity_requirements\": [\"角色连续性：张三 / 李四\", \"地点连续性：客栈\", \"时间连续性：黄昏\"], \"script_objective\": \"建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"conflict\": \"潜在的、未言明的紧张与对立（通过眼神传达）\", \"turning_point\": \"李四抬头，目光与张三相遇的瞬间。\", \"reason\": \"main_conflict_or_dialogue_dense；default_dramatize；此场景是故事的开场，包含关键人物登场和潜在的戏剧冲突（眼神交锋），适合保留并以戏剧化方式呈现，以建立基调和悬念。\", \"chronology\": {\"scene_id\": \"S0001\", \"narrative_order\": 1, \"story_chronology_order\": 1, \"story_chronology_group\": \"CG0001\", \"time_mode\": \"unknown\", \"confidence\": 0.3, \"order_delta\": 0, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"\"}, \"constraints\": [], \"evidence\": []}, \"retained_group_id\": \"AG0001\", \"beat_id\": \"AB0001\", \"group_role\": \"lead\", \"group_strategy\": \"compress_block\", \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"hard_merge\": true, \"merge_lead_scene_id\": \"S0001\", \"merge_reason\": \"adjacent_narrative_order；character_overlap；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次\", \"group_scene_count\": 2, \"group_context\": {\"group_id\": \"AG0001\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"lead_scene_id\": \"S0001\", \"support_scene_ids\": [\"S0002\"], \"merged_scene_count\": 1, \"group_summary\": \"张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。\", \"script_objective\": \"建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"story_functions\": [\"开场\", \"建立氛围\", \"引入人物\", \"引入关键道具\", \"建立角色内心状态\", \"推进悬念\"], \"must_keep\": [\"张三走进客栈\", \"李四抬头目光如刀\", \"天色将暮\", \"张三拾起铜令的动作\", \"角色不安的情绪反应\", \"时间设定：清晨\"], \"continuity_requirements\": [\"角色连续性：张三 / 李四\", \"地点连续性：客栈\", \"时间连续性：黄昏\", \"时间连续性：紧接前一场的‘清晨’\", \"角色连续性：张三\", \"道具连续性：铜令首次出现\"], \"merged_scene_summaries\": [\"清晨，张三拾起铜令，心中不安。\"]}}, \"shots\": [{\"shot_id\": \"S0001_SH01\", \"camera\": \"组接主镜头\", \"description\": \"张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。\", \"actions\": [\"张三走进客栈\", \"清晨，张三拾起铜令，心中不安。\"], \"dialogue\": [], \"narration\": \"张三走进客栈，李四抬头看他。\", \"on_screen_text\": \"\", \"focus_characters\": [\"张三\", \"李四\"], \"focus_locations\": [\"客栈\"], \"candidate_meta\": {\"shot_role\": \"opening\", \"description_hint\": \"客栈建立镜头，带出张三走进客栈\", \"camera_hint\": \"远景\", \"adaptation_summary\": {\"decision\": \"retain\", \"presentation_mode\": \"dramatize\", \"story_function\": [\"开场\", \"建立氛围\", \"引入人物\"], \"must_keep_count\": 3, \"audio_focus_count\": 3, \"group_role\": \"lead\", \"group_strategy\": \"compress_block\", \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"retained_group_id\": \"AG0001\", \"beat_id\": \"AB0001\"}, \"adaptation_group_context\": {\"group_id\": \"AG0001\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"lead_scene_id\": \"S0001\", \"support_scene_ids\": [\"S0002\"], \"merged_scene_count\": 1, \"group_summary\": \"张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。\", \"script_objective\": \"建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。\", \"story_functions\": [\"开场\", \"建立氛围\", \"引入人物\", \"引入关键道具\", \"建立角色内心状态\", \"推进悬念\"], \"must_keep\": [\"张三走进客栈\", \"李四抬头目光如刀\", \"天色将暮\", \"张三拾起铜令的动作\", \"角色不安的情绪反应\", \"时间设定：清晨\"], \"continuity_requirements\": [\"角色连续性：张三 / 李四\", \"地点连续性：客栈\", \"时间连续性：黄昏\", \"时间连续性：紧接前一场的‘清晨’\", \"角色连续性：张三\", \"道具连续性：铜令首次出现\"], \"merged_scene_summaries\": [\"清晨，张三拾起铜令，心中不安。\"]}, \"shot_index\": 1, \"chronology_summary\": {\"narrative_order\": 1, \"story_chronology_order\": 1, \"story_chronology_group\": \"CG0001\", \"time_mode\": \"unknown\", \"confidence\": 0.3, \"order_delta\": 0, \"anchor_label\": \"\", \"anchor_type\": \"unknown\", \"constraint_count\": 0, \"evidence_count\": 0}, \"focus_character_entity_refs\": [{\"entity_uid\": \"E000001\", \"entity_id\": \"E000001\", \"canonical_name\": \"张三\", \"name\": \"张三\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"张三\"], \"match_score\": 5.2, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}, {\"entity_uid\": \"E000002\", \"entity_id\": \"E000002\", \"canonical_name\": \"李四\", \"name\": \"李四\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"李四\"], \"match_score\": 5.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}], \"focus_location_entity_refs\": [{\"entity_uid\": \"E000003\", \"entity_id\": \"E000003\", \"canonical_name\": \"客栈\", \"name\": \"客栈\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"客栈\"], \"match_score\": 5.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"location_candidate\"}]}, \"narration_delivery_hint\": \"节奏更紧\", \"narrator_profile_id\": \"narrator_main_cn\"}, {\"shot_id\": \"S0001_SH02\", \"camera\": \"双人中景\", \"description\": \"张三的反应镜头，推进李四抬头目光如刀\", \"actions\": [\"李四抬头目光如刀\"], \"dialogue\": [], \"narration\": \"张三走进客栈，李四抬头看他。\", \"on_screen_text\": \"\", \"focus_characters\": [\"张三\", \"李四\"], \"focus_locations\": [\"客栈\"], \"candidate_meta\": {\"shot_role\": \"character\", \"description_hint\": \"张三的反应镜头，推进李四抬头目光如刀\", \"camera_hint\": \"双人中景\", \"adaptation_summary\": {\"decision\": \"retain\", \"presentation_mode\": \"dramatize\", \"story_function\": [\"开场\", \"建立氛围\", \"引入人物\"], \"must_keep_count\": 3, \"audio_focus_count\": 3, 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}