{
  "provider": "sora",
  "provider_label": "OpenAI Sora",
  "generated_at": "2026-03-28T06:05:37.323204Z",
  "run_dir": "prompt_timeline_branch_enabled_smoke_20260328_v1",
  "task_count": 3,
  "tasks": [
    {
      "benchmark_id": "BMK_0001",
      "task_id": "VID_SEG0001",
      "scene_id": "S0001",
      "shot_id": "S0001_SH01",
      "segment_id": "SEG0001",
      "duration_seconds": 5.4,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "opening",
      "priority": 99,
      "prompt_version": "program_raw_v1",
      "style_bible_id": "SBL_D87900351F90",
      "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
      "prompt_preview": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；远景，缓慢的航拍推进，建立镜头；墨竹山全景，险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；预留画面文字区域；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": []
      },
      "provider": "sora",
      "provider_label": "OpenAI Sora",
      "manual_mode": "关键镜头高质量评测",
      "focus": [
        "画面质量",
        "运动真实感",
        "镜头氛围",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先保持单镜头目标明确，避免一次塞入过多角色和动作。",
        "若平台支持角色或场景参考图，优先上传现成参考资产。",
        "先直接测试程序主提示词，再决定是否做轻量人工润色。"
      ],
      "copy_prompt": "任务: VID_SEG0001\n镜头定位: scene=S0001 / shot=S0001_SH01 / segment=SEG0001\n目标平台: OpenAI Sora\n时长: 5.40s\n画幅: 16:9\n时间模式: unknown\n镜头角色: opening\n风格契约: style_bible=SBL_D87900351F90 / provider_profile=project_video_profile\n参考策略: entity_asset_first / seed策略: project_locked / 权重策略: project_locked\n\n固定风格块:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先\n\n动态内容块:\n动作：墨竹山险恶环境；墨竹山全景。险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻。；环境：墨竹山，妖兽横行的山脉；构图镜头：远景，缓慢的航拍推进；远景；建立镜头；连续性：保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题\n\n主提示词:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；远景，缓慢的航拍推进，建立镜头；墨竹山全景，险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；预留画面文字区域；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。\n\n负面提示词:\n风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。\n\n视觉备注:\n画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山；需要预留屏显文字空间。\n\n参考实体:\n地点: 墨竹山\n\n音频桥接:\nline_count=1 / voice_cards=无 / audio_tasks=AUD_SEG0001_VO01\n\n参考图: 无\n\n参考音频: 无\n\n上游上下文:\n墨竹山全景。险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻。",
      "provider_profile_id": "project_video_profile",
      "style_contract": {
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "reference_strategy": "entity_asset_first",
        "seed_policy": "project_locked",
        "style_weight_policy": "project_locked",
        "submission_mode": "manual",
        "fixed_style_required": true,
        "fixed_negative_required": true,
        "manual_generation_policy": {
          "preferred_submission_mode": "manual",
          "required_log_fields": [
            "task_id",
            "style_bible_id",
            "provider",
            "prompt_version",
            "reference_asset_ids",
            "seed",
            "style_weight",
            "result_urls_or_paths",
            "operator_notes"
          ],
          "rules": [
            "每次手工生成都必须记录 task_id、style_bible_id 和 prompt version。",
            "同一项目的同批镜头应固定 seed、风格参考权重和参考图策略。",
            "人工微调必须留痕，不能只保留最终视频而丢失操作上下文。"
          ]
        },
        "entity_asset_policy": {
          "core_entity_count": 0,
          "major_entity_count": 0,
          "reference_ready_entity_count": 0,
          "lora_ready_entity_count": 0,
          "seed_ready_entity_count": 0,
          "asset_binding_count": 17,
          "script_scene_count": 4,
          "script_shot_count": 14,
          "rules": [
            "静态身份优先来自 entity registry 与 visual cards，不能在单镜头里重新发明角色基础外观。",
            "同一项目的核心实体应优先补齐参考图、seed 或 provider 工程继承策略，再批量生成镜头。",
            "若 provider 侧没有稳定资产，先使用 visual card 作为主提示来源，再逐步人工补强 asset bindings。"
          ]
        }
      },
      "asset_context": {
        "asset_binding_ids": [
          "AB000003"
        ],
        "entity_uids": [
          "E000003"
        ],
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "lora_bindings": [],
        "seed_bindings": [],
        "manual_overrides": [],
        "notes": [
          "预留 provider-specific 资产绑定位。"
        ]
      },
      "audio_plan": {
        "line_count": 1,
        "audio_task_ids": [
          "AUD_SEG0001_VO01"
        ],
        "speaker_roles": [
          "narrator"
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "delivery_hints": [
          "平稳、庄严的陈述"
        ],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0001_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "平稳、庄严的陈述",
            "status": "pending",
            "text": "墨竹山，地方三千里，两山十四峰，妖兽横行，毒瘴密布，人烟罕至。"
          }
        ],
        "status_counts": {
          "pending": 1
        },
        "ready_audio_refs": [],
        "planned_audio_refs": [
          {
            "kind": "generated_audio_slot",
            "label": "AUD_SEG0001_VO01",
            "id": "AUD_SEG0001_VO01",
            "url": "",
            "path": "audio/AUD_SEG0001_VO01.wav"
          }
        ],
        "result_ready_count": 0,
        "provider_bound_count": 0,
        "top_statuses": [
          {
            "label": "pending",
            "count": 1
          }
        ]
      },
      "prompt_payload": {
        "language": "zh-CN",
        "prompt_version": "program_raw_v1",
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "video_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；远景，缓慢的航拍推进，建立镜头；墨竹山全景，险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；预留画面文字区域；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。",
        "image_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；远景，缓慢的航拍推进，建立镜头；墨竹山全景，险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；预留画面文字区域。",
        "negative_prompt": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。",
        "visual_notes": "画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山；需要预留屏显文字空间。",
        "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": []
        },
        "entity_uids": [
          "E000003"
        ],
        "visual_card_ids": [
          "VC000003"
        ],
        "asset_binding_ids": [
          "AB000003"
        ],
        "fixed_style_block": {
          "terms": [
            "电影化叙事",
            "细节清晰",
            "角色形象一致",
            "光照连续",
            "项目级统一风格",
            "场景结构连续",
            "光照逻辑稳定",
            "构图清晰",
            "主体突出",
            "连续性优先",
            "信息可读性优先"
          ],
          "text": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "fixed_negative_block": {
          "terms": [
            "风格漂移",
            "角色不一致",
            "低清晰度",
            "模糊",
            "多余肢体",
            "畸形手部",
            "穿帮道具",
            "英文乱码",
            "水印",
            "过曝",
            "因为未知而任意漂移风格"
          ],
          "text": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "dynamic_content_block": {
          "subjects": [],
          "actions": [
            "墨竹山险恶环境",
            "墨竹山全景。险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻。"
          ],
          "locations": [
            "墨竹山，妖兽横行的山脉"
          ],
          "items": [],
          "item_names": [],
          "composition": [
            "远景，缓慢的航拍推进",
            "远景",
            "建立镜头"
          ],
          "continuity": [
            "保持场景结构、地形和道具摆位稳定",
            "保留画面文字区域，避免遮挡字幕或标题"
          ],
          "audio_context": [
            "以旁白驱动，配以低沉、神秘的环境音效"
          ],
          "scene_context": [
            "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头/全景",
            "介绍墨竹山险恶环境与山中魔尊法坛。"
          ],
          "motion": [
            "保持中性叙事运动"
          ],
          "time_mode": "unknown",
          "shot_role": "opening",
          "text": "动作：墨竹山险恶环境；墨竹山全景。险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻。；环境：墨竹山，妖兽横行的山脉；构图镜头：远景，缓慢的航拍推进；远景；建立镜头；连续性：保持场景结构、地形和道具摆位稳定；保留画面文字区域，避免遮挡字幕或标题"
        },
        "time_mode": "unknown",
        "shot_role": "opening",
        "camera": "远景，缓慢的航拍推进",
        "overlay_text": "第一章 观星",
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "style_contract": {
          "provider_profile_id": "project_video_profile",
          "reference_strategy": "entity_asset_first",
          "seed_policy": "project_locked",
          "style_weight_policy": "project_locked",
          "fixed_style_required": true,
          "fixed_negative_required": true
        }
      },
      "source_context": {
        "scene_notes": "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头 / 全景",
        "audio_notes": "以旁白驱动，配以低沉、神秘的环境音效",
        "description": "墨竹山全景。险峻的山峦在墨色的竹海中起伏，毒瘴如薄纱般缭绕于峰峦之间，妖兽的嘶鸣隐约可闻。",
        "actions": [
          "墨竹山险恶环境"
        ],
        "narration": "墨竹山，地方三千里，两山十四峰，妖兽横行，毒瘴密布，人烟罕至。",
        "dialogue_speakers": [],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0001_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "平稳、庄严的陈述",
            "status": "pending",
            "text": "墨竹山，地方三千里，两山十四峰，妖兽横行，毒瘴密布，人烟罕至。"
          }
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "audio_task_ids": [
          "AUD_SEG0001_VO01"
        ]
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "audio_tasks_path": "06b_audio_tasks.json",
        "audio_results_path": "06c_audio_results.json",
        "entity_assets_path": "02h_entity_assets.json",
        "style_bible_path": "04b_style_bible.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH01",
        "segment_id": "SEG0001"
      }
    },
    {
      "benchmark_id": "BMK_0002",
      "task_id": "VID_SEG0002",
      "scene_id": "S0001",
      "shot_id": "S0001_SH02",
      "segment_id": "SEG0002",
      "duration_seconds": 4.4,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "character",
      "priority": 78,
      "prompt_version": "program_raw_v1",
      "style_bible_id": "SBL_D87900351F90",
      "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
      "prompt_preview": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；中景，从林间缝隙中推入，人物反应镜头；镜头穿过墨林竹海，聚焦于一处被开凿出的平地，嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": []
      },
      "provider": "sora",
      "provider_label": "OpenAI Sora",
      "manual_mode": "关键镜头高质量评测",
      "focus": [
        "画面质量",
        "运动真实感",
        "镜头氛围",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先保持单镜头目标明确，避免一次塞入过多角色和动作。",
        "若平台支持角色或场景参考图，优先上传现成参考资产。",
        "先直接测试程序主提示词，再决定是否做轻量人工润色。"
      ],
      "copy_prompt": "任务: VID_SEG0002\n镜头定位: scene=S0001 / shot=S0001_SH02 / segment=SEG0002\n目标平台: OpenAI Sora\n时长: 4.40s\n画幅: 16:9\n时间模式: unknown\n镜头角色: character\n风格契约: style_bible=SBL_D87900351F90 / provider_profile=project_video_profile\n参考策略: entity_asset_first / seed策略: project_locked / 权重策略: project_locked\n\n固定风格块:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先\n\n动态内容块:\n动作：人力开凿平地；镜头穿过墨林竹海，聚焦于一处被开凿出的平地。嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比。；环境：墨竹山，妖兽横行的山脉；构图镜头：中景，从林间缝隙中推入；中近景；人物反应镜头；连续性：保持场景结构、地形和道具摆位稳定\n\n主提示词:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；中景，从林间缝隙中推入，人物反应镜头；镜头穿过墨林竹海，聚焦于一处被开凿出的平地，嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。\n\n负面提示词:\n风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。\n\n视觉备注:\n画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山。\n\n参考实体:\n地点: 墨竹山\n\n音频桥接:\nline_count=1 / voice_cards=无 / audio_tasks=AUD_SEG0002_VO01\n\n参考图: 无\n\n参考音频: 无\n\n上游上下文:\n镜头穿过墨林竹海，聚焦于一处被开凿出的平地。嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比。",
      "provider_profile_id": "project_video_profile",
      "style_contract": {
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "reference_strategy": "entity_asset_first",
        "seed_policy": "project_locked",
        "style_weight_policy": "project_locked",
        "submission_mode": "manual",
        "fixed_style_required": true,
        "fixed_negative_required": true,
        "manual_generation_policy": {
          "preferred_submission_mode": "manual",
          "required_log_fields": [
            "task_id",
            "style_bible_id",
            "provider",
            "prompt_version",
            "reference_asset_ids",
            "seed",
            "style_weight",
            "result_urls_or_paths",
            "operator_notes"
          ],
          "rules": [
            "每次手工生成都必须记录 task_id、style_bible_id 和 prompt version。",
            "同一项目的同批镜头应固定 seed、风格参考权重和参考图策略。",
            "人工微调必须留痕，不能只保留最终视频而丢失操作上下文。"
          ]
        },
        "entity_asset_policy": {
          "core_entity_count": 0,
          "major_entity_count": 0,
          "reference_ready_entity_count": 0,
          "lora_ready_entity_count": 0,
          "seed_ready_entity_count": 0,
          "asset_binding_count": 17,
          "script_scene_count": 4,
          "script_shot_count": 14,
          "rules": [
            "静态身份优先来自 entity registry 与 visual cards，不能在单镜头里重新发明角色基础外观。",
            "同一项目的核心实体应优先补齐参考图、seed 或 provider 工程继承策略，再批量生成镜头。",
            "若 provider 侧没有稳定资产，先使用 visual card 作为主提示来源，再逐步人工补强 asset bindings。"
          ]
        }
      },
      "asset_context": {
        "asset_binding_ids": [
          "AB000003"
        ],
        "entity_uids": [
          "E000003"
        ],
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "lora_bindings": [],
        "seed_bindings": [],
        "manual_overrides": [],
        "notes": [
          "预留 provider-specific 资产绑定位。"
        ]
      },
      "audio_plan": {
        "line_count": 1,
        "audio_task_ids": [
          "AUD_SEG0002_VO01"
        ],
        "speaker_roles": [
          "narrator"
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "delivery_hints": [
          "略带惊奇与探究的语气"
        ],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0002_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "略带惊奇与探究的语气",
            "status": "pending",
            "text": "于这片重峦绝岭，险峰叠嶂，墨林竹海之间，却被人力开凿出一亩见方的平地。"
          }
        ],
        "status_counts": {
          "pending": 1
        },
        "ready_audio_refs": [],
        "planned_audio_refs": [
          {
            "kind": "generated_audio_slot",
            "label": "AUD_SEG0002_VO01",
            "id": "AUD_SEG0002_VO01",
            "url": "",
            "path": "audio/AUD_SEG0002_VO01.wav"
          }
        ],
        "result_ready_count": 0,
        "provider_bound_count": 0,
        "top_statuses": [
          {
            "label": "pending",
            "count": 1
          }
        ]
      },
      "prompt_payload": {
        "language": "zh-CN",
        "prompt_version": "program_raw_v1",
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "video_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；中景，从林间缝隙中推入，人物反应镜头；镜头穿过墨林竹海，聚焦于一处被开凿出的平地，嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。",
        "image_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；中景，从林间缝隙中推入，人物反应镜头；镜头穿过墨林竹海，聚焦于一处被开凿出的平地，嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比；环境为妖兽横行的墨竹山山脉；保持场景结构、地形和道具摆位稳定。",
        "negative_prompt": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。",
        "visual_notes": "画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山。",
        "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": []
        },
        "entity_uids": [
          "E000003"
        ],
        "visual_card_ids": [
          "VC000003"
        ],
        "asset_binding_ids": [
          "AB000003"
        ],
        "fixed_style_block": {
          "terms": [
            "电影化叙事",
            "细节清晰",
            "角色形象一致",
            "光照连续",
            "项目级统一风格",
            "场景结构连续",
            "光照逻辑稳定",
            "构图清晰",
            "主体突出",
            "连续性优先",
            "信息可读性优先"
          ],
          "text": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "fixed_negative_block": {
          "terms": [
            "风格漂移",
            "角色不一致",
            "低清晰度",
            "模糊",
            "多余肢体",
            "畸形手部",
            "穿帮道具",
            "英文乱码",
            "水印",
            "过曝",
            "因为未知而任意漂移风格"
          ],
          "text": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "dynamic_content_block": {
          "subjects": [],
          "actions": [
            "人力开凿平地",
            "镜头穿过墨林竹海，聚焦于一处被开凿出的平地。嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比。"
          ],
          "locations": [
            "墨竹山，妖兽横行的山脉"
          ],
          "items": [],
          "item_names": [],
          "composition": [
            "中景，从林间缝隙中推入",
            "中近景",
            "人物反应镜头"
          ],
          "continuity": [
            "保持场景结构、地形和道具摆位稳定"
          ],
          "audio_context": [
            "以旁白驱动，配以低沉、神秘的环境音效"
          ],
          "scene_context": [
            "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头/全景",
            "介绍墨竹山险恶环境与山中魔尊法坛。"
          ],
          "motion": [
            "保持中性叙事运动"
          ],
          "time_mode": "unknown",
          "shot_role": "character",
          "text": "动作：人力开凿平地；镜头穿过墨林竹海，聚焦于一处被开凿出的平地。嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比。；环境：墨竹山，妖兽横行的山脉；构图镜头：中景，从林间缝隙中推入；中近景；人物反应镜头；连续性：保持场景结构、地形和道具摆位稳定"
        },
        "time_mode": "unknown",
        "shot_role": "character",
        "camera": "中景，从林间缝隙中推入",
        "overlay_text": "",
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "style_contract": {
          "provider_profile_id": "project_video_profile",
          "reference_strategy": "entity_asset_first",
          "seed_policy": "project_locked",
          "style_weight_policy": "project_locked",
          "fixed_style_required": true,
          "fixed_negative_required": true
        }
      },
      "source_context": {
        "scene_notes": "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头 / 全景",
        "audio_notes": "以旁白驱动，配以低沉、神秘的环境音效",
        "description": "镜头穿过墨林竹海，聚焦于一处被开凿出的平地。嶙峋的山石被人工削平，与周围原始险恶的环境形成强烈对比。",
        "actions": [
          "人力开凿平地"
        ],
        "narration": "于这片重峦绝岭，险峰叠嶂，墨林竹海之间，却被人力开凿出一亩见方的平地。",
        "dialogue_speakers": [],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0002_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "略带惊奇与探究的语气",
            "status": "pending",
            "text": "于这片重峦绝岭，险峰叠嶂，墨林竹海之间，却被人力开凿出一亩见方的平地。"
          }
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "audio_task_ids": [
          "AUD_SEG0002_VO01"
        ]
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "audio_tasks_path": "06b_audio_tasks.json",
        "audio_results_path": "06c_audio_results.json",
        "entity_assets_path": "02h_entity_assets.json",
        "style_bible_path": "04b_style_bible.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH02",
        "segment_id": "SEG0002"
      }
    },
    {
      "benchmark_id": "BMK_0003",
      "task_id": "VID_SEG0003",
      "scene_id": "S0001",
      "shot_id": "S0001_SH03",
      "segment_id": "SEG0003",
      "duration_seconds": 4.2,
      "ratio": "16:9",
      "time_mode": "unknown",
      "shot_role": "dialogue_or_action",
      "priority": 87,
      "prompt_version": "program_raw_v1",
      "style_bible_id": "SBL_D87900351F90",
      "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
      "prompt_preview": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；近景，环绕法相缓慢移动，叙事推进镜头；平地的中央，一座以草、木、石搭建的简陋法坛，法坛之上矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严；环境为妖兽横行的墨竹山山脉；关键物件为法坛中央的魔尊法相雕像；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字",
      "reference": {
        "characters": [],
        "locations": [
          "墨竹山"
        ],
        "items": [
          "魔尊法相"
        ]
      },
      "provider": "sora",
      "provider_label": "OpenAI Sora",
      "manual_mode": "关键镜头高质量评测",
      "focus": [
        "画面质量",
        "运动真实感",
        "镜头氛围",
        "提示词遵循度"
      ],
      "manual_notes": [
        "优先保持单镜头目标明确，避免一次塞入过多角色和动作。",
        "若平台支持角色或场景参考图，优先上传现成参考资产。",
        "先直接测试程序主提示词，再决定是否做轻量人工润色。"
      ],
      "copy_prompt": "任务: VID_SEG0003\n镜头定位: scene=S0001 / shot=S0001_SH03 / segment=SEG0003\n目标平台: OpenAI Sora\n时长: 4.20s\n画幅: 16:9\n时间模式: unknown\n镜头角色: dialogue_or_action\n风格契约: style_bible=SBL_D87900351F90 / provider_profile=project_video_profile\n参考策略: entity_asset_first / seed策略: project_locked / 权重策略: project_locked\n\n固定风格块:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先\n\n动态内容块:\n动作：人力开凿平地；建立魔尊法相；平地的中央，一座以草、木、石搭建的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严。；环境：墨竹山，妖兽横行的山脉；关键物件：魔尊法相，法坛中央的雕像；构图镜头：近景，环绕法相缓慢移动；近景；叙事推进镜头；连续性：保持场景结构、地形和道具摆位稳定\n\n主提示词:\n电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；近景，环绕法相缓慢移动，叙事推进镜头；平地的中央，一座以草、木、石搭建的简陋法坛，法坛之上矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严；环境为妖兽横行的墨竹山山脉；关键物件为法坛中央的魔尊法相雕像；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。\n\n负面提示词:\n风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。\n\n视觉备注:\n画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山；魔尊法相。\n\n参考实体:\n地点: 墨竹山\n物品: 魔尊法相\n\n音频桥接:\nline_count=1 / voice_cards=无 / audio_tasks=AUD_SEG0003_VO01\n\n参考图: 无\n\n参考音频: 无\n\n上游上下文:\n平地的中央，一座以草、木、石搭建的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严。",
      "provider_profile_id": "project_video_profile",
      "style_contract": {
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "reference_strategy": "entity_asset_first",
        "seed_policy": "project_locked",
        "style_weight_policy": "project_locked",
        "submission_mode": "manual",
        "fixed_style_required": true,
        "fixed_negative_required": true,
        "manual_generation_policy": {
          "preferred_submission_mode": "manual",
          "required_log_fields": [
            "task_id",
            "style_bible_id",
            "provider",
            "prompt_version",
            "reference_asset_ids",
            "seed",
            "style_weight",
            "result_urls_or_paths",
            "operator_notes"
          ],
          "rules": [
            "每次手工生成都必须记录 task_id、style_bible_id 和 prompt version。",
            "同一项目的同批镜头应固定 seed、风格参考权重和参考图策略。",
            "人工微调必须留痕，不能只保留最终视频而丢失操作上下文。"
          ]
        },
        "entity_asset_policy": {
          "core_entity_count": 0,
          "major_entity_count": 0,
          "reference_ready_entity_count": 0,
          "lora_ready_entity_count": 0,
          "seed_ready_entity_count": 0,
          "asset_binding_count": 17,
          "script_scene_count": 4,
          "script_shot_count": 14,
          "rules": [
            "静态身份优先来自 entity registry 与 visual cards，不能在单镜头里重新发明角色基础外观。",
            "同一项目的核心实体应优先补齐参考图、seed 或 provider 工程继承策略，再批量生成镜头。",
            "若 provider 侧没有稳定资产，先使用 visual card 作为主提示来源，再逐步人工补强 asset bindings。"
          ]
        }
      },
      "asset_context": {
        "asset_binding_ids": [
          "AB000003",
          "AB000004"
        ],
        "entity_uids": [
          "E000003",
          "E000004"
        ],
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "lora_bindings": [],
        "seed_bindings": [],
        "manual_overrides": [],
        "notes": [
          "预留 provider-specific 资产绑定位。"
        ]
      },
      "audio_plan": {
        "line_count": 1,
        "audio_task_ids": [
          "AUD_SEG0003_VO01"
        ],
        "speaker_roles": [
          "narrator"
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "delivery_hints": [
          "低沉、神秘，揭示核心"
        ],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0003_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "低沉、神秘，揭示核心",
            "status": "pending",
            "text": "平地中央，结草搭楼，开坛立像，被建起一座八臂六首，相貌不似人型的魔尊法相。"
          }
        ],
        "status_counts": {
          "pending": 1
        },
        "ready_audio_refs": [],
        "planned_audio_refs": [
          {
            "kind": "generated_audio_slot",
            "label": "AUD_SEG0003_VO01",
            "id": "AUD_SEG0003_VO01",
            "url": "",
            "path": "audio/AUD_SEG0003_VO01.wav"
          }
        ],
        "result_ready_count": 0,
        "provider_bound_count": 0,
        "top_statuses": [
          {
            "label": "pending",
            "count": 1
          }
        ]
      },
      "prompt_payload": {
        "language": "zh-CN",
        "prompt_version": "program_raw_v1",
        "style_bible_id": "SBL_D87900351F90",
        "provider_profile_id": "project_video_profile",
        "video_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；近景，环绕法相缓慢移动，叙事推进镜头；平地的中央，一座以草、木、石搭建的简陋法坛，法坛之上矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严；环境为妖兽横行的墨竹山山脉；关键物件为法坛中央的魔尊法相雕像；保持场景结构、地形和道具摆位稳定；保持中性叙事运动；镜头运动需要服务旁白与字幕节奏。",
        "image_prompt": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先；近景，环绕法相缓慢移动，叙事推进镜头；平地的中央，一座以草、木、石搭建的简陋法坛，法坛之上矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严；环境为妖兽横行的墨竹山山脉；关键物件为法坛中央的魔尊法相雕像；保持场景结构、地形和道具摆位稳定。",
        "negative_prompt": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格。",
        "visual_notes": "画面重点：介绍墨竹山险恶环境与山中魔尊法坛，作为铺垫的氛围镜头与全景；连续性要求：保持场景结构、地形和道具摆位稳定；固定风格块：电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；镜头规则：先保证叙事清楚，避免高风险运镜；色彩规则：保持中性统一调性；绑定实体：墨竹山；魔尊法相。",
        "style": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
        "reference": {
          "characters": [],
          "locations": [
            "墨竹山"
          ],
          "items": [
            "魔尊法相"
          ]
        },
        "entity_uids": [
          "E000003",
          "E000004"
        ],
        "visual_card_ids": [
          "VC000003",
          "VC000004"
        ],
        "asset_binding_ids": [
          "AB000003",
          "AB000004"
        ],
        "fixed_style_block": {
          "terms": [
            "电影化叙事",
            "细节清晰",
            "角色形象一致",
            "光照连续",
            "项目级统一风格",
            "场景结构连续",
            "光照逻辑稳定",
            "构图清晰",
            "主体突出",
            "连续性优先",
            "信息可读性优先"
          ],
          "text": "电影化叙事；细节清晰；角色形象一致；光照连续；项目级统一风格；场景结构连续；光照逻辑稳定；构图清晰；主体突出；连续性优先；信息可读性优先",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "fixed_negative_block": {
          "terms": [
            "风格漂移",
            "角色不一致",
            "低清晰度",
            "模糊",
            "多余肢体",
            "畸形手部",
            "穿帮道具",
            "英文乱码",
            "水印",
            "过曝",
            "因为未知而任意漂移风格"
          ],
          "text": "风格漂移；角色不一致；低清晰度；模糊；多余肢体；畸形手部；穿帮道具；英文乱码；水印；过曝；因为未知而任意漂移风格",
          "time_mode": "unknown",
          "variant_label": "待定时间层"
        },
        "dynamic_content_block": {
          "subjects": [],
          "actions": [
            "人力开凿平地",
            "建立魔尊法相",
            "平地的中央，一座以草、木、石搭建的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严。"
          ],
          "locations": [
            "墨竹山，妖兽横行的山脉"
          ],
          "items": [
            "魔尊法相，法坛中央的雕像"
          ],
          "item_names": [
            "魔尊法相"
          ],
          "composition": [
            "近景，环绕法相缓慢移动",
            "近景",
            "叙事推进镜头"
          ],
          "continuity": [
            "保持场景结构、地形和道具摆位稳定"
          ],
          "audio_context": [
            "以旁白驱动，配以低沉、神秘的环境音效"
          ],
          "scene_context": [
            "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头/全景",
            "介绍墨竹山险恶环境与山中魔尊法坛。"
          ],
          "motion": [
            "保持中性叙事运动"
          ],
          "time_mode": "unknown",
          "shot_role": "dialogue_or_action",
          "text": "动作：人力开凿平地；建立魔尊法相；平地的中央，一座以草、木、石搭建的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严。；环境：墨竹山，妖兽横行的山脉；关键物件：魔尊法相，法坛中央的雕像；构图镜头：近景，环绕法相缓慢移动；近景；叙事推进镜头；连续性：保持场景结构、地形和道具摆位稳定"
        },
        "time_mode": "unknown",
        "shot_role": "dialogue_or_action",
        "camera": "近景，环绕法相缓慢移动",
        "overlay_text": "",
        "reference_images": [],
        "reference_videos": [],
        "reference_audios": [],
        "style_contract": {
          "provider_profile_id": "project_video_profile",
          "reference_strategy": "entity_asset_first",
          "seed_policy": "project_locked",
          "style_weight_policy": "project_locked",
          "fixed_style_required": true,
          "fixed_negative_required": true
        }
      },
      "source_context": {
        "scene_notes": "介绍墨竹山险恶环境与山中魔尊法坛。重要性：铺垫；呈现：氛围镜头 / 全景",
        "audio_notes": "以旁白驱动，配以低沉、神秘的环境音效",
        "description": "平地的中央，一座以草、木、石搭建的简陋法坛。法坛之上，矗立着一尊八臂六首、相貌狰狞的非人魔尊法相，在昏暗的光线下显得神秘而威严。",
        "actions": [
          "人力开凿平地",
          "建立魔尊法相"
        ],
        "narration": "平地中央，结草搭楼，开坛立像，被建起一座八臂六首，相貌不似人型的魔尊法相。",
        "dialogue_speakers": [],
        "dialogue_bindings": [
          {
            "audio_task_id": "AUD_SEG0003_VO01",
            "speaker_role": "narrator",
            "speaker": "旁白",
            "speaker_entity_uid": "",
            "voice_card_id": "",
            "narrator_profile_id": "narrator_main_cn",
            "delivery_hint": "低沉、神秘，揭示核心",
            "status": "pending",
            "text": "平地中央，结草搭楼，开坛立像，被建起一座八臂六首，相貌不似人型的魔尊法相。"
          }
        ],
        "speaker_entity_uids": [],
        "voice_card_ids": [],
        "narrator_profile_ids": [
          "narrator_main_cn"
        ],
        "audio_task_ids": [
          "AUD_SEG0003_VO01"
        ]
      },
      "source_refs": {
        "storyboard_path": "05_storyboard.json",
        "timeline_path": "06_timeline.json",
        "scripts_path": "04_scripts.json",
        "audio_tasks_path": "06b_audio_tasks.json",
        "audio_results_path": "06c_audio_results.json",
        "entity_assets_path": "02h_entity_assets.json",
        "style_bible_path": "04b_style_bible.json",
        "scene_id": "S0001",
        "shot_id": "S0001_SH03",
        "segment_id": "SEG0003"
      }
    }
  ]
}