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Li Fan's appearance consistent: modern clothes, young, disheveled. Altar setting: stone platform, simple, ancient. Lighting: soft, diffused, slightly desaturated to indicate memory. Focus on facial expression: confusion, resignation. Keep continuity with later shots.\"\n        },\n        {\n            \"shot_id\": \"S0003_SH02\",\n            \"image_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, quick cuts, shaky camera, medium close-up, reaction shot, memory flash: three masked figures (indistinct, mysterious) performing spell gestures, spatial distortion, Li Fan being teleported from a mundane street to deep mountain forest, disorienting perspective, motion blur, Li Fan's shocked face in foreground\",\n            \"video_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, quick cuts, shaky camera, medium close-up, reaction shot, memory flash: three masked figures (indistinct, mysterious) performing spell gestures, spatial distortion, Li Fan being teleported from a mundane street to deep mountain forest, disorienting perspective, motion blur, Li Fan's shocked face in foreground, camera movement: rapid shaky cuts, warp effects for teleportation, pacing matches frantic internal monologue\",\n            \"negative_prompt\": \"low clarity, blurry, ghosting, extra limbs, deformed hands, inconsistent character, visible props mistakes, text artifacts, watermarks, overexposed, clear facial features on masked figures, static scene, slow motion\",\n            \"visual_notes\": \"Memory flash within flashback. Keep Li Fan's clothing consistent (same as shot 1). Masked figures: silhouetted, mysterious, no identifiable features. Teleportation effect: spatial warp, light trails, quick transition. Maintain dreamlike, slightly hazy quality. Reaction shot focus: Li Fan's disbelief and shock.\"\n        },\n        {\n            \"shot_id\": \"S0003_SH03\",\n            \"image_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, medium close-up, follow shot tracking Li Fan's gaze and movements, Li Fan (same appearance) glances at distant old Taoist (silhouette, back turned, wise elder aura), then looks down at his numb legs, stretches them, sighs in resignation, body relaxes, closes eyes concentrating, trying to mentally summon a system interface, subtle glow or hint of UI around him, narrative progression shot\",\n            \"video_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, medium close-up, follow shot tracking Li Fan's gaze and movements, Li Fan (same appearance) glances at distant old Taoist (silhouette, back turned, wise elder aura), then looks down at his numb legs, stretches them, sighs in resignation, body relaxes, closes eyes concentrating, trying to mentally summon a system interface, subtle glow or hint of UI around him, narrative progression shot, camera movement: smooth follow, pans from Taoist to legs to face, slight slow-motion on concentration moment, pacing matches internal monologue shift to acceptance\",\n            \"negative_prompt\": \"low clarity, blurry, ghosting, extra limbs, deformed hands, inconsistent character, visible props mistakes, text artifacts, watermarks, overexposed, obvious system panels, bright UI elements, fast movements\",\n            \"visual_notes\": \"Continuation of flashback. Li Fan's appearance unchanged. Old Taoist: distant, back turned, wise elder silhouette (hints of 'hidden boss' aura). Actions: stretching legs (subtle movement), sigh (body language), closing eyes (concentration). System hint: very subtle glow or transparent UI flicker, not overt. Maintain memory atmosphere. Shot concludes flashback sequence.\"\n        }\n    ]\n}\n```",
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Li Fan's appearance consistent: modern clothes, young, disheveled. Altar setting: stone platform, simple, ancient. Lighting: soft, diffused, slightly desaturated to indicate memory. Focus on facial expression: confusion, resignation. Keep continuity with later shots.\"\n        },\n        {\n            \"shot_id\": \"S0003_SH02\",\n            \"image_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, quick cuts, shaky camera, medium close-up, reaction shot, memory flash: three masked figures (indistinct, mysterious) performing spell gestures, spatial distortion, Li Fan being teleported from a mundane street to deep mountain forest, disorienting perspective, motion blur, Li Fan's shocked face in foreground\",\n            \"video_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, quick cuts, shaky camera, medium close-up, reaction shot, memory flash: three masked figures (indistinct, mysterious) performing spell gestures, spatial distortion, Li Fan being teleported from a mundane street to deep mountain forest, disorienting perspective, motion blur, Li Fan's shocked face in foreground, camera movement: rapid shaky cuts, warp effects for teleportation, pacing matches frantic internal monologue\",\n            \"negative_prompt\": \"low clarity, blurry, ghosting, extra limbs, deformed hands, inconsistent character, visible props mistakes, text artifacts, watermarks, overexposed, clear facial features on masked figures, static scene, slow motion\",\n            \"visual_notes\": \"Memory flash within flashback. Keep Li Fan's clothing consistent (same as shot 1). Masked figures: silhouetted, mysterious, no identifiable features. Teleportation effect: spatial warp, light trails, quick transition. Maintain dreamlike, slightly hazy quality. Reaction shot focus: Li Fan's disbelief and shock.\"\n        },\n        {\n            \"shot_id\": \"S0003_SH03\",\n            \"image_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, medium close-up, follow shot tracking Li Fan's gaze and movements, Li Fan (same appearance) glances at distant old Taoist (silhouette, back turned, wise elder aura), then looks down at his numb legs, stretches them, sighs in resignation, body relaxes, closes eyes concentrating, trying to mentally summon a system interface, subtle glow or hint of UI around him, narrative progression shot\",\n            \"video_prompt\": \"cinematic, detailed, consistent character design, coherent lighting, flashback time layer, soft contrast, subtle haze, medium close-up, follow shot tracking Li Fan's gaze and movements, Li Fan (same appearance) glances at distant old Taoist (silhouette, back turned, wise elder aura), then looks down at his numb legs, stretches them, sighs in resignation, body relaxes, closes eyes concentrating, trying to mentally summon a system interface, subtle glow or hint of UI around him, narrative progression shot, camera movement: smooth follow, pans from Taoist to legs to face, slight slow-motion on concentration moment, pacing matches internal monologue shift to acceptance\",\n            \"negative_prompt\": \"low clarity, blurry, ghosting, extra limbs, deformed hands, inconsistent character, visible props mistakes, text artifacts, watermarks, overexposed, obvious system panels, bright UI elements, fast movements\",\n            \"visual_notes\": \"Continuation of flashback. Li Fan's appearance unchanged. Old Taoist: distant, back turned, wise elder silhouette (hints of 'hidden boss' aura). Actions: stretching legs (subtle movement), sigh (body language), closing eyes (concentration). System hint: very subtle glow or transparent UI flicker, not overt. Maintain memory atmosphere. Shot concludes flashback sequence.\"\n        }\n    ]\n}\n```"
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